WiP in WiP, post your screenshots!

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,850
It took a month, but the basic layout of my PL map is finished.

pg0RNh1.jpg


khJAB6B.jpg


wEf5Rv3.jpg


Still don't know what I'm going to name the map.

Next step: Getting it all sealed.
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,850
my attention span is like 2 weeks what's wrong with me

I'll tell you, by the second week, my motivation for finishing this map wasn't to have it complete: it was to not scrap it.

Though I'm reasonably happy with how it all turned out.
 
Nov 13, 2015
138
512
dewm b1 update,

first pass large props and light, next thing will be to add some textures, will play around with the map brightness by changing reflection on materials,
garage,
8FEC5B476829D3646AE468B9897D3A08483DA349


spawn shelf
D057FBF8FB730EC476166A1009A68BDB6C5EFF39


lobby
CB801D0BDFC59A18B3F783FF375D3C45A0545549


vent lower
44725888DB1B395CB4906AB49CBCC1BE49571F43


vent upper
21AECAAEF900C9FA6104717B7AEB0334A0B16D58


middle, still some models missing here,
E83139ED194596E04A23F37F0397688EDAACF5E7


will upload tomorrow
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
912
1,741
Also make sure people that don't have beast computers can actually run the map with playable frames.
 

TyeZenneth

L6: Sharp Member
May 31, 2014
340
294
Nobody fights on this map. They just walk around, looking at stuff and going, "Oooo, ahhhh, oooo." It's intrinsic to the design.
So it's the new Battlefront?
 
Nov 13, 2015
138
512
It looks pretty and all, but how's the gameplay?

we playtested it three times in December, felt decent so decided to move on and get some art done before next playtest, would be happy to hear what you have to say about it :)

Also make sure people that don't have beast computers can actually run the map with playable frames.

on a i7 with 980 cards @ 1920x1080 very high/high settings I was capped at 298-299 fps (with no real lows), compared to borneo with low to 260 fps, viaduct with low of 270 fps and lakeside with the low of 265 fps, this map is obviously not complete so the comparison isn't 100% fair,
 
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Bull

L4: Comfortable Member
Aug 30, 2011
193
144
Whoops, accidentally func_dustcloud'ed instead of func_detail'ed, spooked me ingame :rolleyes:

X9kFHUN.jpg
 

Bull

L4: Comfortable Member
Aug 30, 2011
193
144
how do you accidentally func_dustcloud? I didnt even know there was such an entity!

Right, so I sometimes use my arrow keys to quickly pan through the 3D view, turns out my hammer was still focused on the brush properties, tapped the down-arrow several times and ta-daa!