WiP in WiP, post your screenshots!

Lain

lobotomy success story
aa
Jan 8, 2015
723
757
decided to start a dyncp map, here's blu spawn
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TyeZenneth

L6: Sharp Member
May 31, 2014
340
294
Some cover would be nice.
 
D

Digaag Wa Riz

2 cp Gorge-style a/d map. I am making it a point to not work on any new maps until I finish this one.
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Lain

lobotomy success story
aa
Jan 8, 2015
723
757
Any ideas to make this point more interesting?

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If it is 5cp, move one of those entrances from that straight line of doors you have, make it come out to the side or something like that, I feel like the main problem with a lot of maps is just putting their connecting doors on the same level and same orientation, big mistake.
 

zahndah

professional letter
aa
Jul 4, 2015
766
648
koth_dredge_b2dev20028.jpg

Only slight z-fighting.
koth_dredge_b2dev20029.jpg

As soon as i found out how to put weapon models in maps... That happened.
 

Moonrat

nothing left
aa
Jul 30, 2014
932
585
koth_dredge_b2dev20028.jpg

Only slight z-fighting.
koth_dredge_b2dev20029.jpg

As soon as i found out how to put weapon models in maps... That happened.
That roof in the first screenshot feels kinda weird. The shingles don't really work inside of the building, replace it with a wood texture. Also, I think all those posters only serve to break the immersion. There isn't a reason for any of them to be up there. You'd be better off removing them.

The only thing I see wrong in the second picture is the Jarate, if there is a bathroom, then why would you piss right outside? Also, why does the bathroom door have a lock on it?
 
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CriminalBunny

Lasers are just deadly rainbows
aa
Oct 11, 2013
273
413
The only thing I see wrong in the first picture is the Jarate, if there is a bathroom, then why would you piss right outside? Also, why does the bathroom door have a lock on it?
There's a lock in the toilet door and there are jarate jars on the floor... Make the connections