if you're not going to take proper renders at the very least press g to hide the grid
also that curve consistency is terrible, your handle and blade are obviously not smooth, yet you're using a huge amount of geometry to make a smooth twist that will probably never be seen?
I am all up for suggestions on how to improve the curves
Still doing achievement_l33tsc0p or whatever name is suitable for achievement maps, and i got a little idea for a gimmick. It's basically an arena that can fit in a lobby or whatever, and shrinks entering players down to the size of a puppet. Only problem with it right now is that things like speed, jump height and melee range doesn't change with the size of the model, but whatever.