When the EotL crates started dropping, I sent Fr0z3n a message on steam, congratulating him for the work on the map and a hopeful future of cooperation between the TF2 team and the map making community. His response was somewhat grim, and amounted to basically "we'll see." Now I realize that they must have been told that same day that snowplow was getting cut. :\
I'm disappointed that the map didn't get in, but I'm more disappointed that this might mean we're all back to square one as far as fostering a stronger line of communication with Valve regarding community maps.
There was a general thought that they want maps that do something fresh and different. But apparently not too fresh and different, because then that would be "too complicated."
I'm just... I dunno, for me this event was all about the first new community map in a long time. About a hopeful future where community maps were a regularly included feature of new releases, and not ridiculously rare. Just not sure I see things heading that way now.
I'm disappointed that the map didn't get in, but I'm more disappointed that this might mean we're all back to square one as far as fostering a stronger line of communication with Valve regarding community maps.
There was a general thought that they want maps that do something fresh and different. But apparently not too fresh and different, because then that would be "too complicated."
I'm just... I dunno, for me this event was all about the first new community map in a long time. About a hopeful future where community maps were a regularly included feature of new releases, and not ridiculously rare. Just not sure I see things heading that way now.