CP stoneyridge rc2

2CP A/D map in the snowy night-time theme

  1. Crash

    aa Crash func_nerd

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    All I did was make them normally and rotate them in to place. It wasn't perfect but it worked. Although I swear I didn't make them that way. I always OCD over proper stairs.

    No. We will have stairs! :mellow:
     
  2. heyyou

    heyyou L4: Comfortable Member

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    Health updated. Next tests should be interesting with the health changes.

    We had a test where we held off B for 9 minutes after A was capped in 2. It felt rewarding.

    Picture below of some of the final progress around B. We have a few tweaks to detailing left be we are almost there.

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    edit:
    And one more:
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    Last edited: Feb 26, 2012
  3. xzzy

    aa xzzy

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    See that last shot? Proof that stoney ridge does in fact have a stoney ridge!
     
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  4. Crash

    aa Crash func_nerd

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  5. heyyou

    heyyou L4: Comfortable Member

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    Making more progress. The team has worked through further optimization, lighting and detail tweaks. I think we are going to do a gameday soon to test the health tweaks.

    Boots is still working on the explosion. Looking to release as soon as the explosion is done.

    Pictures below of the progress:
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    Edit: Updated OP pictures.
     
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    Last edited: Mar 3, 2012
  6. Crash

    aa Crash func_nerd

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    Maybe I'm biased... but some of those screenshots are just sexy.
     
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  7. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Those bright orange stairs don't look great. Other stuff looks good.
     
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  8. Crash

    aa Crash func_nerd

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  9. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    You cuts might be too "straight" they don't like they are torn or worn.


    ... besides looks nice.
     
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  10. Pocket

    aa Pocket func_croc

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    Also that "2" on the garage door is kinda iffy. Any overlay that isn't a poster or sign of some kind doesn't really belong on something with such obvious normal mapping.

    Hey Valve, make "$ssbump inherit" a thing plz kthx.
     
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  11. xzzy

    aa xzzy

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    Those neon orange stairs are now brown, for those who care about such things.
     
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  12. heyyou

    heyyou L4: Comfortable Member

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    Tested the latest version B7 last night a few times with a few different groups. Testing went really well, so well in fact we are releasing the map for DL. Updated DL on opening page. We've still got a bit of work to do but we feel we've got a really good playable version at this point. Health updates tested well.

    The only major change we see at this point will be the addition of the explosion.

    We'll provide a change log moving forward after B7.
     
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    Last edited: Mar 30, 2012
  13. heyyou

    heyyou L4: Comfortable Member

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    [​IMG]
     
  14. xzzy

    aa xzzy

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    I like that overlay that snuck in, but we're really REALLY close to the overlay limit so be cautious about them. :D

    I think we need to space out those computer panels too. They look too crammed in, especially now that the ones in that middle chunk are removed. I can do that next time I get a hold of the map if no one else wants to.
     
  15. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Also, that safe door looks bad when it's the wrong way around. I think someone made a different version of it, or you could simply rotate t so we can't see the bare back side.
     
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  16. Pocket

    aa Pocket func_croc

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    It's been brought up.
     
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  17. heyyou

    heyyou L4: Comfortable Member

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    We have plans to fix that door at some point soon. Probably in the next version.
     
  18. Crash

    aa Crash func_nerd

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    Gameday feedback buuuump.

    Got lots of good feedback, any in here would be appreciated as well. Tell me what you thought of it overall.
     
  19. heyyou

    heyyou L4: Comfortable Member

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    Just watched the demo. Big thanks to everyone who participated. The feedback was great. Got some great directional feedback for tweaks and lighting. Looking forward to incorporating the feedback into the next version.

    Great testing crew today, thanks guys, huge help!
     
  20. xzzy

    aa xzzy

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    I got some comments that the outdoor lighting is too dark, I dinked around with the world settings a bit and put some before/after shots up:

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    I for one am not a fan of the brighter version, but as the guy who did the lighting, I think I'm predisposed towards liking "my way" better. So I'm probably not a good judge. :O