CP stoneyridge rc2

2CP A/D map in the snowy night-time theme

  1. Crash

    aa Crash func_nerd

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  2. CommodoreKong

    CommodoreKong L6: Sharp Member

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    That new custom explosion looks nice. I hope Valve picks this map for a future campaign.
     
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  3. Lain

    aa Lain Resident wrong opinion holder

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    explosion looks fucking amazing, the bomb however, does not. Would definitely like to see some work done on the dropping animation.
     
  4. Crash

    aa Crash func_nerd

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    I agree it could use some more polish. Even just falling faster would help. It was something that only really stood out to me while I was making that video, though. It's post-round and isn't as bad if you aren't super focused on it.

    That said, when we release rc3 in 2018, I'll keep it in mind. ;)
     
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  5. heyyou

    heyyou L4: Comfortable Member

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    We finally did it. Proud day.
     
  6. Fr0Z3nR

    aa Fr0Z3nR 水素臭い

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    Next up, Half life 3.
     
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  7. TheAppleJhon

    TheAppleJhon L2: Junior Member

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    what the hell? My first map ever, has more downloads than this beauty?! I feel like it don't deserve it, but i guess having a youtube following helps a lot with the downloads :/

    I still feel bad...
     
  8. JMaxchill

    JMaxchill L5: Dapper Member

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    I could be wrong, but I think it only counts downloads after the migration, and Snoweyridge hasn't been updated much since then
     
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  9. TheAppleJhon

    TheAppleJhon L2: Junior Member

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    that would explain a lot i guess...
     
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  10. Crash

    aa Crash func_nerd

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    This map has always been pretty neglected, though. It's a damn shame, because I think it's a really solid map, and we spent an absurd amount of time on it. It just never took off for some reason.
     
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    • Agree Agree x 1
  11. tyler

    aa tyler snail prince, master of a ruined tower

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    Yep, and most people here get it via the server anyway.
     
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  12. heyyou

    heyyou L4: Comfortable Member

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    Yeah, to add, we never understood this but, have been happy with the overall rating placement on the workshop.

    The map preforms pretty solid as many rounds come down to the wire and go into overtime on the last point and players of both teams usually walk away feeling rewarded, even if they lose (I've experienced this myself even on many rounds.)
     
  13. Pathfind

    Pathfind L1: Registered

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    Hey sorry to bother you but I found a texture error. Right outside of Blu spawn there is a literal missing texture of wood. It allows Red to see inside of Blu's spawn.