B10 is complete. We've got some good stuff packed in this one. Below is the download and change log - OP has also been updated. Let us know how it plays with the changes. Thanks everyone.
Download - cp_stoneyridge_b10
Version B10 -
-Redesigned previous blue barn in front of blue begining spawn
-Further optimized map, especially around A
-Added two seconds to Red respawn time
-Added new blue forward spawn entrance
-Now takes two seconds longer (for a scout) to cap A
-Redesigned covered area looking over B - now larger, better for sentry spots
-Added railing for area going up to the back end of B
-Updated construction area behind A
-Raised back wall in Rocket Room (by B) to allow for better teleporter placement for Red
-Changed small health to medium in Blue upper staging area going to B
-Added medium ammo and small health to new sentry area facing B
-Lowered ammo from full to medium next to area coming out of the front of Red spawn
-Cleaned up ridge
-Blue now spawn slightly farther away from B in blue forward spawn
-Updated lighting all over map
-Deleted any unneccary props
-Updated prop fade distance for many props
-Fixed random displacement problems
-Altered various props and overlays
-Cleaned up brush work and detailing around map
-Made slight changes to skybox
-Changed load screen image
BTW, No explosion in B10 but, it's coming in the next version, which we're hoping will be the final. If you are interested in following the bomb progress, we'll be sneaking peaks of the progress on the
Stoneyridge Facebook page.