It is pushing the boundaries, but I like to think it's not as schizophrenic as mountain lab.
But I do think it has a fairly clear (and somewhat logical) progression. From red's perspective, it's a weapons factory in the process of being disguised as a mining operation. From blu's, it starts out as a fairly innocent courtyard. Then they capture A and notice some huge missiles with a train depot, along with some hints of spytech. Then they get to B and see a giant and heavily defended bomb along with even more spytech stuff. Clearly red must be stopped!
Our texture selection doesn't jump around too much I don't think.. wood is the main component for most of the map with only a couple exceptions near point A.
Prop spam might still be a little too high, but every release seems to tone it down a little more.