After several months of hard labour, slaving away in hammer and listening to the advice and complains of the competitive community, we have finally arrived at the end of the first phase of the meet your map contest!
15 maps in all were submitted to the contest, and they are as follows:
- cp_jam_a1 by armio43
- cp_cardinal_b3 by Phi
- cp_propaganda_b2 by Quantum
- Koth_rockyard_a7 By Xayir
- cp_mist_b2 by hutty
- cp_stitched_a8a by jimb0t
- cp_woodhouse_a3a by Evader.Mid
- cp_antiquity_b18 by EArkham & Vhalin
- koth_almih_a5 by Mould
- koth_clearcut_preb4_2 by SturmTrpr
- koth_dump_water by [Rx.] Christian Troy
- koth_pain_a5 by Messing Around
- koth_export_b6 by XEnderFaceX
- cp_relic_a5a by trees
- koth_synthetic_b1a by MegapiemanPHD
If I've got the version of any of these maps wrong, please let me know!
While I originally intended to have a group of people to help me decide on which three maps will make it into the next stage of the contest, the unfortunate truth is that I'm pretty much the only person who's been keeping up with all the maps and play-tested them all, so I will be the one to make the decision alone. I'm going to try and play-test the maps which I think has the most promise in the following week or so, and I will try to arrange another essentials.tf stream and get some maps featured on pugchamp to get as much feedback as possible before I pick out the three best maps.
I'd like to thank all of the map makers who made it their mission to continuously update their maps based on feedback and criticism. To see a map change and improve in this kind of feedback loop has been truly amazing to be a part of, and I believe it is this kind of cooperation that TF2 could use more of and which i hope will happen more in the future. Whether or not your map makes it into the next stage of the competition, you can rest easy knowing that your map definitely changed for the better over the course of the last few months!
The final 6v6 tournament is scheduled to take place in mid-April.