Kemptown

KotH Kemptown rc3a

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Yahiamice

L1: Registered
Nov 6, 2014
13
9
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Moonfixer

L5: Dapper Member
Aug 23, 2014
229
81
koth_kemptown_b1

* actually decent-looking artpass!

* fewer windows

* put the lamppost props in after they mysteriously disappeared in a6 (???) (also removed the vans in front of spawn)

* changed routes out of spawn a wee bit

* replaced big-ass fences with little-ass barriers

* optimisation changes

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Great work as far as I can tell. I'm glad you showed screenshots of the rooves of the buildings. I was always unsure what texture to use for the roof of an urban building in the tf2 style.
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Straight outta Kemptown.
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
I've seen a balanced weapon more unbalanced than this balance. I should balance my timing, so I wont do a first response for like 2 months. :confused:
 

Muddy

Muddy
aa
Sep 5, 2014
2,576
4,593
koth_kemptown_b4

* modified fountain to be lower and narrower

* fixed some dodgy clipping

* fixed some dodgy detailing

* replaced some ramps with stairs

* probably the last version before RC

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Moonfixer

L5: Dapper Member
Aug 23, 2014
229
81
Haha, neat use of the small cap point model. This seems to be coming together pretty well.
 

Muddy

Muddy
aa
Sep 5, 2014
2,576
4,593
* removed about 90% of the custom content, reducing this map's size from 10mb to 5mb

* made the fountain a bit narrower to give more room to the capture zone

* misc detail stuff

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