Chunks missing in map, Hammer says there is a leak

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L1: Registered
Oct 3, 2017
Hello, somehow Hammer shows me that there is a leak, but in reality there is none. When I compile and start the map, randomly something is gone, for example the spawn point and I'm spawning in the middle of nowhere. I know that this is most at the time the result of having this "dot" outside the map, or linking a trigger to an entity that doesn't exist. Im searching for hours and can't find anything. Can someone help me find this error? If this turns out to be an incredibly stupid thing to mess up, please forgive me..


  • compile log.txt
    7 KB · Views: 151
  • jermania.vmf
    256.6 KB · Views: 145


Feb 7, 2008
I tried compiling your map and didn't get a leak, so I don't know where you're getting one. I would try deleting the .bsp in your /maps folder as well as the copy stored where you keep your .vmf.

I believe you end up spawning in the middle of nowhere because your func_respawnroom entities are textured with invisible. They should be textured with trigger.

As a side note, this also appears in your compile log:

WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.

Displacements with power 4 cause very strange issues and can crash the game. This is pretty easily solved - use the clipping tool to split your terrain into 4 smaller displacements and make each power 3. You can group them together to make editing easier.


eternally tired
Nov 5, 2014
Turn radius culling off, you should never want it on ever, it is the most pointless feature in Hammer.


Yet another Techie for the net...
Jun 19, 2015
You spelled carve incorrectly.
I'd say radius culling is even more pointless than carving. Carving at least looks like is has a point to it, even if the result is messy. Radius culling lags hammer more when it's on compared to it being off, cuts the map without sealing it, causing leaks for no reason, and has the shortcut C, which could be used for so many other things. (Imagine if c was mapped to apply texture to current selection...)


L2: Junior Member
May 12, 2016
Maybe with the online hammer version being developed by I Forget, we will see some program that makes more sense than Valve in general...


L2: Junior Member
May 12, 2016
I think the best solution is to save your map to a usb, delete SDK, and reinstall and load the map. Or reset your game assets via the SDK toolbar, though i'm not a pro at this stuff...