- Aug 6, 2014
- 1,056
- 535
Is it Creekwood
Nah.
I did think about remaking creekwood though, but that's a story for another day.
Is it Creekwood
What, Hangar? We enjoyed Hangar?
I'd still say the height advantage the roof provides is too large and gives too much coverage over the rest of the map. A soldier or two standing up there can deny players access to the point pretty handily, even without the hole.
At this point I'd almost say you're better off restructuring the point entirely. It's probably the worst part of the map gameplay-wise, and it doesn't function well as an objective, either.
I think you have to be careful not to confuse aesthetics with gameplay. Hightower doesn't have a "strong vertical centre" in gameplay, but it does have a big tower in the centre, that pushes most of the gameplay out in to the circle surrounding it (though much of the action should be focused around the payload carts, since the idea of payload is to have a moving battle focus). Nucleus is a KoTH map whose centre focus is the control point, but KoTH maps typically have control points in the centre anyway. It has an interesting aesthetic centre because it uses unusual props that don't fit in with the typical Spytech theme. It draws players toward it partly because it's highly visible and flashy but also because it's the control point. Hightower does neither of those things. In fact the tower in Hightower is more of a block to visibility, and can be ignored unless there are sentries or soldiers on the thin walkways.
If you want a 'strong vertical centre' for gameplay, the KoTH game mode goes some way towards that already, since that's where the battle for the control point should be most of the time. If you mean aesthetically, then you would need to deliver on that, because all that's there is a shack. If you made the centre building taller, then you wouldn't need to worry about clipping the roof breaking realism by introducing invisible barriers.
EDIT: If you would like an idea for a theme, perhaps you could make it a grain silo building. There is one in Liverpool, UK that has very interesting architecture, though you would need to chop out the bottom to accommodate the point.
Keep in mind that there is a really big area under the point, which is the vertical center I was talking about. But I see what you're getting at.
EDIT: A bit off topic here, but I think they changed ranking to thanks... and I went up?... ok... (I really don't deserve it though)