What's the problem?
Every time when I get close to the water, my screen always gets blurred. Sometimes it doesn't, but instead, it shows me something completely disturbing!
Here's an example:
Click the link for the GIF file: http://i.imgur.com/1MWY13O.gifv
Do you have any leaks?
Nope.
Do you use "func_water_analog" for your water?
Nah.
Do you have something on top of the water brush?
Yes, I do. I have brush.
Do you have something "special" inside of your water?
Yup. Previously I had func_illusionary inside of it, but then I replaced it with func_brush. Besides that, I also placed some props and light entities inside of it too!
What texture do you use?
swamp/water/water_swamp
Do you get any errors in your console?
I get this, when the map spawns:
Later, I get this, but tbh I am not sure what's up with that: (it spams my console a little bit & I think that it appears when I enter the water or perhaps when I stare at the water, but I doubt it!)
Do you have any cubemaps on your water brushes?
Yes, I do. I use only 1 cubemap for each water brush.
What's up with that grinder model?
I dunno. Previously it showed up in my skybox for some fucked up reason. The grinder model wasn't even placed in the skybox. Instead, it was placed only in the playing area. Basically, I solved that anomaly by moving my skybox a bit higher. And now, it also likes to appear here! Wow. That fucking grinder is literally haunting my map!
Anyway, if someone has an answer to the blur problem, then please do it fast!
There is not much left for the April Fools contest!
Thank you!
Every time when I get close to the water, my screen always gets blurred. Sometimes it doesn't, but instead, it shows me something completely disturbing!
Here's an example:
Click the link for the GIF file: http://i.imgur.com/1MWY13O.gifv
Do you have any leaks?
Nope.
Do you use "func_water_analog" for your water?
Nah.
Do you have something on top of the water brush?
Yes, I do. I have brush.
Do you have something "special" inside of your water?
Yup. Previously I had func_illusionary inside of it, but then I replaced it with func_brush. Besides that, I also placed some props and light entities inside of it too!
What texture do you use?
swamp/water/water_swamp
Do you get any errors in your console?
I get this, when the map spawns:
Code:
KeyValues Error: LoadFromBuffer: missing { in file materials/SWAMP/WATER/WATER_SWAMP.vmt
(*water*), (*WaterLOD*), (*dummy*), (*TextureScroll*),
Later, I get this, but tbh I am not sure what's up with that: (it spams my console a little bit & I think that it appears when I enter the water or perhaps when I stare at the water, but I doubt it!)
Code:
No such variable "$C0_X" for material "dev/lumcompare"
No such variable "$C0_Y" for material "dev/lumcompare"
Code:
No such variable "$fogcolor" for material "maps/koth_undercicle_a5/swamp/water/water_swamp_-4348_-6134_-92"
No such variable "$fogenable" for material "maps/koth_undercicle_a5/swamp/water/water_swamp_-3548_-6134_-92"
No such variable "$fogstart" for material "maps/koth_undercicle_a5/swamp/water/water_swamp_-4348_-6134_-92"
Do you have any cubemaps on your water brushes?
Yes, I do. I use only 1 cubemap for each water brush.
What's up with that grinder model?
I dunno. Previously it showed up in my skybox for some fucked up reason. The grinder model wasn't even placed in the skybox. Instead, it was placed only in the playing area. Basically, I solved that anomaly by moving my skybox a bit higher. And now, it also likes to appear here! Wow. That fucking grinder is literally haunting my map!
Anyway, if someone has an answer to the blur problem, then please do it fast!
There is not much left for the April Fools contest!
Thank you!