Bagel_event

KotH Bagel_event rc10

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Yrr

An Actual Deer
aa
Sep 20, 2015
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OFFICIAL AS OF OCTOBER 19 2018!!

8NJP2H9.png

A Witch's Cauldron sits at the centre of this King of the Hill map, dripping with magic.
Capture the point to invoke one of 4 magical effects:
- Summon Skeletons!
- Open Portals!
- Supercharge Weapons!
- Launch Fireballs!

This is a Halloween adaptation of my map, Bagel, with changes made all over to make it more enjoyable for halloween fun!

Credits:
Yrrzy - Layout, Detailing, Logic
Seba - Cauldon Model, Textures, Animation
Exactol - Particles for Everything
UEAKCrash - Underworld

Special Thanks:
TF2Maps.net for feedback and help.
UEAKCrash for helping me get more testing.
ABP for helping me make sure the lightning didn't cause problems with epilepsy.

Support Cauldron on the workshop!

 
Last edited:

pi-ka

L1: Registered
Jul 23, 2017
43
8
is this based on an already existing map? the spawn area looks a bit like viaduct while the point reminds me of sunshine...
 

Yrr

An Actual Deer
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Sep 20, 2015
1,317
2,759
Mid point is going to be a magic cauldron that produces some Magical Effects on the map when capped
 

Infomaniac

L6: Sharp Member
Nov 29, 2015
374
207
Interesting map idea
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
-Made jump pad trigger larger
-Nobuilt jump pad
-Updated blast effect to spawn portals around the map
-Portals take you back to yard and give you Uber and a speed buff

Read the rest of this update entry...
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
whoops the uber and speed dont work any more and those were what i was trying to test
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,317
2,759
-Fixed the Uber/Speed from teleporting
-Skeletons are now killed when a new effect starts
-More particles
-Additional audio
-Better(?) lightning effect using env_beam

Read the rest of this update entry...