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(FIXED) As the title says, my prop_static is invisible in-game, however it is still casting lightmap shadows and I can stand on it. Before you ask, yes the prop data and prop type line up. The prop data says that the world model should work fine as a prop_static. But, just to be sure, I also...
I am attempting to make an mvm map on a large cargo truck being chased by the robot carrier. Upon inspection however, I have found the carrier prop is missing treads on the right side. Any help or suggestions would be appreciated
Heyo. I got some problems with maps again.
When I approach the saws, they disappear.
The room with the saws in question are separated with an area portal from other rooms, yet, the saws render when the room its in doesn't.
I tried to fix this by expanding the visleaf the saws are...
Ok, I recently have this problem on my new tf2 map. None of the prop_static are showing up. I have created maps in the past and the props showed up. Just to be clear all of the props were static. How can I fix this problem or do I have to redo the entire map.
The Prinny Machete Prop! One of the first not-hard-as-hell to obtain all class melee weapons!
Made from foam for the blade and hilt, and a tube for the handle and the ring under the handle.
when a prop or entity is placed, the 3D model window shows the basic hitbox of the item and not the texture of the item itself until I enter the yellow/red box, yellow being a prop, red being a pickup/entitiy.
Any ieda of how to turn this off or change it in some other way so I can see the prop?
I have no idea how to make my own but I need some props custom made because it is base off another game (treasure town from mystery dungeon). At the moment I need the tree the most but anything helps! Also in case you're interested I'm looking for someone to collab on this project w/ me just...
Hello! I just started learning about mapping a couple days ago, and this is my first forum post, I apologize if this post is against the rules.
So my first map (KOTH) is coming along pretty well, it doesn't look very good but I'm happy with it! I used a bunch of prop_static boulder entities to...
I'm sorry but I've got an issue with my model browser.
All of the text and windows are completely blank, leaving me unable to use any props which are not in the ABS prop libraries.
If anyone knows how to assist me in this, that would be absolutely incredible!
Right off the bat, I know this is a not-so-simple question with a not-so-simple answer.
Basically I want to know, of all the various 3D modelling programs there are out there, which is the best for making props to use in the Source engine.
For me the single most important factor for picking a...
I am so sorry.
A wooden cutout of the moneyface.
Credit to rumpuboy4: http://rumpuboy4.deviantart.com/art/Blimp-Butt-360489731 (thanks @Fantasma for finding the source!)
To install, extract to "Steam\steamapps\common\Team Fortress 2"
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