Right off the bat, I know this is a not-so-simple question with a not-so-simple answer. Basically I want to know, of all the various 3D modelling programs there are out there, which is the best for making props to use in the Source engine. For me the single most important factor for picking a program is how quickly I can learn it or use it. I, like most of you, don't have more than a couple hours (if that) in the evening to spend in front of the computer. So I don't want to invest my time and effort into using a feature rich program that ultimately does not meet my needs. I don't mind buying a program, I just want to know that the program I buy can do all I need to, even though I don't yet know what I need. Of course if there is a free alternative, or another program that is easier to use then feel free to nominate them. I will add here that I already have Blender installed, I just haven't sat down with any tutorials yet to even attempt learning it. Likewise I have Propper but I do want to make curved things too. I suppose one way to phase the question would be, "If you had to recommend a program, which would you pick?"