Hello! I just started learning about mapping a couple days ago, and this is my first forum post, I apologize if this post is against the rules. So my first map (KOTH) is coming along pretty well, it doesn't look very good but I'm happy with it! I used a bunch of prop_static boulder entities to make the walls. You can see one of the walls here: On the left is a small building I made with the brush, and up close it looks alright: But then, on the right, you see one of those boulder static props. The lighting/shadow near the bottom is all messed up: Is there any way I can fix this? I see valve maps using these boulders and wonder how they did it... Thank you guys!