New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
Hey yall, I finally got a new computer so I can map again! Unfortunately my old maps died with my old computer :C so I'm making new versions.
I was making a sniper perch area in a map I was fiddling with, when I thought it would be funny to put a jarate prop there. Then, after that, I thought...
Prepare to be amazed by the huge swath of new props to play with!
I recently downloaded a huge pack of SFM assets from MaxofS2D's website. I eagerly crammed them into the custom folder and started examining all of them. There truly was an entire content pack's worth of props in there... but...
It's not a real map, and I have a semi-recent backup, so it's not the end of the world if I can't get it back. But I'd like to try.
What I was making was a library of all the SFM props. I got the full pack from MaxofS2D, and was going alphabetically through of all the props, deleting all of the...
I recently downloaded a massive pack of props from SFM. Honestly, the amount of interesting content here is incredible. All the props from all the meet the teams, plus a huge swath of bonuses. I've been having a grand old time looking at them all, but a bunch of them cause crashes when loaded in...
I have recently installed the frontline pack for my map but while trying to copy and paste these props an error sign shows, indicating that these haven't been installed. I have unzipped frontline_supply_drop_v1.2 in C:\Program Files\Steam\steamapps\common\Team Fortress 2\bin\Tf2Maps
(Tf2Maps is...
these texture were used in some models but now it's for brush mapping.
materials\props\ blue_window001_glass
materials\props\ boulder_pile1_desat
materials\props\ building_farm01_roof
materials\props\ building_farm01_wall
materials\props\ buildings_rooftop_06
materials\props\ cave_waterfall...
A nice prop for japanese themed maps. Has 3 skins and 2 lods. (2.2k tris, 1.4k tris, 577 tris)
Could be useful to indicate a resupply closet or perhaps mark where ammo crates/health kits lie on the ground.
Please let me know if any of the text doesn't make sense.
DOWNLOAD IT THROUGH HERE, NOT DOWNLOAD NOW
An older model in the Chairman Automotive line
(Based off the 1951 Chevrolet Skyline Deluxe)
Available as a poseable SFM Prop
Now with Medieval Resupply!
It's the resupply locker but it has no healthkit and ammopack
now we can put anythings in the locker
And yes the animation is still there
When editing a map we usually find a place to put a rock there and it looks really cool on that place but many times you end up with a black rock instead. i am not quite sure how can i fix this annoying problem but i think just moving the prop usually helps. though many times you can't do...
Hey everyone I am Shetlr. currently working with ICS to make a few animated props for their up and coming Halloween map.
I've hit a strange wall that I am unsure on how to get passed with a rotating prop.
it seems as if the worlds cubemap is being projected onto the model, and then sticking to...
for the past hour or 2 i am trying to make a cart for a halloween map i am working on which i want to test first all the logic i want to import to the map afterwards and stuff. i have a coffin and 3 pumkings i want to add to the cart. without those 4 props the cart moves no problem there , but...
Hey there! I'm making a map about a water bottle company area. I want to have a store in the spawns, but I have an issue... Valve doesn't any water bottle prop models for TF2. I would appreciate it if somebody could make small water bottle models with RED and BLU logos. The only requirements are...
In short, I want to have a prop_dynamic appear to fade into and out of existence, regardless of where players are stood. So they could be right next to it, and the prop would fade in or fade out without the player moving away from it.
To be clear, I am NOT talking about the fade distance...
I have created a prop zoo that has a lot of trains, tracks, and other railway transportation method's models.
A lot of the trains in the background are custom content, some examples from various vehicle packs such as the Facepunch Vehicle Contest Pack or Frontline. If you have the custom...
(FIXED) As the title says, my prop_static is invisible in-game, however it is still casting lightmap shadows and I can stand on it. Before you ask, yes the prop data and prop type line up. The prop data says that the world model should work fine as a prop_static. But, just to be sure, I also...
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble