entire spire disappears when painting geometry

Discussion in 'Mapping Questions & Discussion' started by Donatello, Feb 25, 2017.

  1. Donatello

    Donatello L1: Registered

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    [​IMG]
    This only happens when using paint geometry tool.

    The spire is actually still there ( I can walk on it ) but not visible.
    Any fix?
     
  2. Micnax

    aa Micnax I maek map

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    Do you have a leak in your map at all?
     
  3. Donatello

    Donatello L1: Registered

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    nope
     
  4. Vel0city

    aa Vel0city func_fish

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    How does it look like in Hammer?
     
  5. Donatello

    Donatello L1: Registered

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    [​IMG]I directly copied it from the badlands map. (With minor chances to the capture point)
     
  6. killohurtz

    aa killohurtz Distinction in Applied Carving

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    This is almost certainly a leak. You can still walk on the "spire" because you're colliding with the blockbullets brushes, not the prop itself. In addition, you mention the "paint geometry tool" which means you created displacements, and those do not seal a map (unlike the world brushes you created them from). If this is the case, you need to add more world brushes under the displacements to seal the hole they created.
     
  7. Donatello

    Donatello L1: Registered

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    that fixed it, thanks :)