player destruction

  1. Pinewabble

    Wabble's Player Destruction pickups pack V1

    Commissioned by the lovely Gravidea to make some extra pickup models for the Player Destruction gamemode! Models in the pack: Blueprints Mann Co. Crate Folder Medal Parcel package Gold bars (3 different versions) Dogtags (3 different versions)
  2. Kiglirs

    Bauxite a4

    This was my entry for Microcontest 21 On this PD map, the points opening alternates, which creates a lot of dynamics like rotation or zone controling!
  3. Conga Dispenser

    pd_blockplaza a4

    Not your typical player destruction map! Knock your opponents out of the map! It doesn't matter how! Knock them high, or just into a pit that has opened up! Hope you like bumper cars!
  4. Sonoma

    Mannsylvania rc1

    Now Official as of Scream Fortress 2023! Thanks to everyone who playtested and voted for it! Map is now on the workshop, vote for it here!: https://steamcommunity.com/sharedfiles/filedetails/?id=3029652598 Phe - Layout/Artpass Sono - Layout/Logic FlowerShopGuy - Artpass BadassCook- Concept...
  5. Endermage77

    pd_burg a2

    The night is long, and mercenaries join the hoont. This player destruction map emphasizes tight spaces and extreme verticality, with many distinct spaces around the map to do battle in. The chief feature of the map is the gaping pit in the centre, which periodically opens to reveal a raging...
  6. Gravidea

    Hiver Tower b3

    This map reskin is heavily inspired by the maps below. Check them out!: Ismaciodismorphus - Player Destruction Pipeline (Another Payload Race map transformed into a Player Destruction map, inspiring me to make this!) Defcon - Altitude (Heavily inspired the lighting, skybox, and theming on this...
  7. Capp

    Zinc (Old version) a8

    An industrial pd map with a koth layout. Will it work? I hope so because i put one hell of a lot of effort into this.
  8. Capp

    (72hr) Boiler a1

    for the 2021 72hr jam I made an industrial player destruction map with a koth layout to see if the gamemode can function as a regular casual map with no gimmicks. ok maybe one gimmick.
  9. Elizabeth

    Coralrock a2

    Made for the 72 Hour Jam. Coralrock is a reimagining of a older failed project with PD called reef made a few years back. Set in a submarine base where you must deposit a item (currently frogs) into a roaming submarine that goes down mid. Birchly - Layout Elizabeth - Layout/Game logic
  10. Conga Lyne

    Fate Event Beta 1

    [This project is on hold, as I can not think of an effective way to create deep gameplay with the current map setup] Fate Event is a map I originally created for Team Fortress Classic, but after having found it a lot of fun to play on decided to port it over to normal TF2. Fate is designed to...
  11. Gravidea

    Model [Request] New Player Destruction Pickups!

    I always thought it could be interesting to have some more unique pickup models for Player Destruction, that way people don't feel like they have to reuse the Bottle pickup from Watergate. Therefore, I came up with a few ideas for pickups that could be made into fully functioning props...
  12. RatsInYourWalls

    PD Capsule A7a

    A player destruction map I made. this version is completely reworked. Screenshots are NOT up to date btw custom voicelines added using 15.ai (I made this before I understood the ethical issues of using ai tts)
  13. MegapiemanPHD

    Toxicity a8

    It's not a "real" FPS game unless it has a sewer level. TF2 has some making up to do Layout and design: MegapiemanPHD, Zeus Jump pad particles: Yrr Wasted Cement Truck: Rain (tf2 emporium vehicle prop pack)
  14. zythe_

    worship b4a

    map created in collaboration with @Aarmastah who did all of the logic stuff, custom hud, and some custom assets. designed to be small and chaotic, with 2 churches that spawn at random as to not just have one team camp the entrance all the time. creeper truck model by @FGD5...
  15. Le Codex

    Domination Gamemode Prefab (Player Destruction) v1

    A small, quick, and dirty "remaster" of JACK5's Domination gamemode prefab. Instead of using the KotH gamemode as a base, this one uses Player Destruction. Owning points makes you gain points every second. In order not to become crazy from the point gain sounds, I have included a soundscript to...
  16. Ismaciodismorphus

    ismaciodismorphus_mc13 a1

    Pd/mannpower mix up results in horribleness this map used to be a really bad ctf map and it shows.
  17. SnickerPuffs

    SnickerPuffs MC12 a1b

    Uploading a1a since it fixes a few bugs I caught, but I missed a few. BLU can open one of the doors in RED spawn so I'm asking you kindly not to abuse that.
  18. Bakscratch

    GUMP RC2

    LORE The well-renowned petroleum drilling organization, GUMP (Global Unlicensed Manufacturing of Petroleum) located a new vein of extremely high-quality petroleum early Saturday morning. This vein located somewhere in the Southern Ocean could possibly generate billions of dollars’ worth of...
  19. Endermage77

    pd_gulch a3

    This map is a player destruction map, with two distinct twists: 1. Three capture areas exist, which makes it harder to block scoring points. 2. The capture points are inside deadly pits, making it riskier to score points.
  20. Le Codex

    Stash A4a

    Mann Co. has come around, and has required of the mercs that they deliver the Australium they gathered from all those robots. Will they do it? NO! Of course not! They much prefer to fight over which team is going to have to pay up. And by pay up, they mean killing each other to steal the other...