help with hammer

  1. Dessensce

    How'd i end the top of these rocks?

    Hello! im New to Hammer, and this is my First Attempt at Making a Map. And i dont know how i should End the top of these rocks?
  2. Mr_MEME_42

    How to Load Auto Saves

    Something happened to my map causing an Invalid solids error removing all of my props. I want to reload to an early save to try and fix it, how do you load auto saves?
  3. Mr_MEME_42

    Displacements Preventing Map From Updating

    Hi, I am new at Hammer Mapping and I am trying to use Displacements but for some reason after I created them my map won't update. My map will run and compile but it will load the version before I added the new brushes and the displacements. There are no leaks so I don't know what the problem is...
  4. KatwithaKinit

    How do I force a team to win when the timer runs out?

    I'm making an attack defend map, and I need RED to win when the timer runs out, but right now, when the timer runs out, nothing happens, no team wins. How can I fix this so that RED will win?
  5. KatwithaKinit

    How do you lock spawn doors during setup time?

    I'm making an attack/defend map and I have a team_round_timer entity already but during setup time the BLU spawn doors don't lock themselves. I have all of the required things for functioning spawn doors but they don't close during setup.
  6. ZincWolfWarrior

    [Can't figure out how to delete this thread, I'm dumb, please ignore] Map not loading after adding lighting

    I was working on my first map, and decided to add in environmental lighting. Then when I tried to load my map, the game crashed. Any idea what the problem could be? I didn't see any red text in the compile text, and with the stuff that does look wrong, I don't know how to fix. so I don't know...
  7. Mann Of Yes

    custom models

    ok so I just downloaded a "small" amount of custom content, and I am kind of new to the hole customization of hammer, so I have no clue have to add them. so thanks in advance. for more info I got them form the downloads.
  8. SosenkaZPolski

    Hammer++ Clipping Tool outright deletes the whole mesh [IGNORE-FIXED]

    Anyone know how to fix this issue? Whatever I do nothing fixes this, I've restarted my pc, Hammer++ and trying to left click to edit the white/red selection to delete nothing happens.
  9. CriticalFeesh

    Making the flag picked up icon different

    I need help editing the flag icon that appears at the bottom of the screen to the intel carrier. I dont know where to place the .vtf and I also dont know what to put in the "icon" field of the item_teamflag. I have tried putting it into my custom materials folder and linking the teamflag there...
  10. samuelkeller64

    Issues with vault door

    Relevant link: https://tf2maps.net/downloads/gold-bars-lockers-and-a-giant-bank-vault.473/ Trying to work on a payload map where the final point is at a large bank vault. Found this file and tried to open it, but it seems to crash Hammer every time I go into Model Viewer. Placed the...
  11. Mr. Piggens

    [Fixed] Screen is black when I load into map

    I'm very new to Hammer, so sorry if this is a beginner question. I was somehow unable to find anything on this when Googling, so I guess I just couldn't figure out the right keywords. When I load into my map in TF2, my screen is black, and if I move my camera around a bit I can sometimes see...
  12. DrSwagnuggets

    Can't Run Decompiled Stock Maps in Hammer

    Hello, I'm new to Hammer and I'm trying to get into map making, but I need some help solving a problem of mine. I've tried running decompiled versions of Hoodoo and 2Fort in the Hammer Editor for test editing, but I'm running into major issues I don't understand. For 2Fort, Hammer's Alt-P...
  13. BiiigSip

    How do you make a spawn room and respawn room change after a point is capped

    Hello I'm trying to add a second spawn room to my Payload map. Here is what I'm trying to do: Red has two spawn rooms, 1: the Initial Spawn, and 2: the Last Spawn. i want it so that red at the start of the match spawns in the 1st spawn room but after blue caps the 1st point they move back to...
  14. MMorangeHWM

    System Cannot Find File Specified (After toying with Boojum Snark, Puddy, Hammer ++)

    Downloaded Boojum Snark's Ultimate pack, but was informed to get Puddy's Small pack on top of that. I removed my ABS files using the remover tool in my files then placed the files in the right locations, but both packs weren't working as intended. I resorted to Hammer++, but when running the...
  15. SosenkaZPolski

    'The System Cannot Find The File Specified'

    Hi, Im new to mapping, and have a couple of issues. Im currently creating a mvm/payload map, but I cant compile anymore. Anyone know how to fix this? I used interloopers.net but I still cant figure out, whats wrong. Heres a copy of the log. Note: There are 2/3 custom props in the map, dont...
  16. samuelkeller64

    main_entrance_door issues

    I'm currently designing a map that utilizes cp_well's big doors and am running into an issue. So far it opens, but the door itself doesn't go into the frame like it's supposed to. Pictures provided. I thought it might be an issue with the func_door's origin, but modifying that doesn't seem to...
  17. a rapscallion

    Input/output objects disappearing upon loading the map

    When I run a map with input/output objects they just disappear.
  18. Crack Jack

    Small fix

    It's not much I just need a little bit of help moving the part in the picture all the way to the side since it's taking up a lot of room .
  19. Gabo

    Deathrun trap help

    I'm starting to make a deathrun map and I want to make a trap about a falling platform by pressing the button, I tried other tutorials but I didn't work. So can anyone give me a simple tutorial to how to make a falling platform by pressing a button?
  20. Z

    kinda buggy skybox

    the skybox is enables you to see through a wall and its not supposed to. the first picture is from the outside and the second one is from where im looking at in the first