control points

  1. LFSoniccraft10

    lfsoniccraft10 72

    I didn't know how much time I had to map this weekend so I made this in like 1 day B) this map is also like a custom gamemode because you can cap any of the three points at anytime. If u have any feedback u can say it in the discussions even though i'm probably not gonna update this soon.
  2. dylaneot10

    Railway 1.2

    Want a map that is control points and a train that can turn you into a pancake if it hits you then play this map. This map contains the following A train that will kill you if it hits you 2 capture points Good spots for snipers and engineers Allows for rocket and sticky jumping Blue team...
  3. LFSoniccraft10

    Defort a6

    2cp map I've been working on, and now its on TF2Maps! Hopefully I can complete this map, or at least almost complete. (SCREENSHOTS OUT OF DATE)
  4. Lars

    cp_meatplant a4

    Basically a meatplant. yes, blood. scary...?!?
  5. Gravidea

    Zephyr a3

    With Mountain Lab being one of my favourite maps, I've wanted to try a 3CP Attack/Defend map for a while now. The map is planned to be themed similarly to Lumberyard, using a few gameplay concepts I came up with to put into the same map! The idea for the map is that BLU (Builders League United)...
  6. louieh

    Groynes A1d

    I've only been mapping for around a month or so, and here is my first TF2 make to make it to the beta stage! I used a bunch of assets from the bulletcrops content pack as I found a bunch of the props included really inspirational for making this map! Currently unsure if I'll be progressing...
  7. Charlie 2

    Hardline Datacenter a1

    In This Gamemode You Must Capture A Middle Control Point And Hold It For 40 Seconds To Start A Mini Round Where You Have 2:30 To Capture 2 Enemy Control Points
  8. Spunkʸ

    cp_hightower_clusterfuck_final 2020-05-08

    Hightower with 7 control points, because I can. It's a shitpost of a map with actual functionality. The middle three control points must all be captured before the last two are available for capture. As soon as one of the last two control points are captured, the middle three become locked...
  9. Wolcamo

    Goodnight v2.1

    Have you ever been to one of those university art museums? 'Goodnight' is a 5 Capture Point map that accidentally creates that feeling, as this is my second published map ever that involved more experimenting with texturing and changing up map geometry. This map is a small, cozy little treat...
  10. ThatGreenSpyGuy

    cp_under A2

    A small Control Points map taking place under Viaduct. The map is pretty simple at the moment, but the outcome of the match HEAVILY depends on how you Attack/Defend. A can be captured by Blu pretty easily, unless Red finds a good strategy. Opposite for B. Blu needs to push in as a team to cap...
  11. ThatGreenSpyGuy

    cp_barnyard A1

    An A+B=C cp map that has dynamic routes as you cap. Specifically, capturing A will close off a path for Red and open a new path for Blu. Capturing B will close off another path for red. This is meant to make it easier for Blu to push after they capture one of the points. (Red has a little of an...
  12. Silver Scrublord

    cp_downtown b10

    after about two weeks of work I've finished my first team fortress 2 map in the half decade I've been making stuff in hammer. It has some issues, it has some inconsistencies, it has some visual bugs, but apparently some people think it's fun? This takes the standin-route of the control point...
  13. Thod_

    [3CP] Dispose A4

    Presenting the first version of my new map Dispose Each control point has multiple attack routes and health/ammo kits nearby. Indoor areas have high roofs to allow more vertical movement. Middle control point is sheltered to prevent soldier spam. Both sides come with an indoor flank route that...
  14. DoctorDoomtrain64

    Snowmann a1

    A 2CP control point map set in the snowy town of Snowmann! Main attractions include the town square with a Christmas Tree, a gift shop and the train station! Don't download this map, it was my first map and it's AWFUL
  15. VanderCat

    Sea Point b1a

    That's my first map wich i can upload, and share. Made with prefabs and library Credit to: A Boojum Snark's Ultimate Mapping Resource Pack AlexCookie's Small Prefab Pack v1 Midlou's Pickup Timer V2 Ravidge's Lighting Library 1.0 Necrσ, Mercenary Park Prop Library V1 Dusk till Dawn...
  16. I Darkstar X

    cp_beckoned_visitor A1

    --- It's another one of my I/O bosses. BIG thanks to Pdan for helping me on the mapper discord to figure out how to get the boss to move like it does. Some innovations compared to my other I/O bosses are as follows: -ITS ALIVE!! ALIIIIIVE!!! (It moves.) -Becomes invincible when no players are...
  17. PiLoGuN

    MakingTime a7

    strange and complicated ctf cp hybrid
  18. ics

    Midnight 2023-05-06

    Midnight arises from the deep waters of underworld on friday the 13th! Capture The Gallows of Sorrow, Despair, Agony, Misery and Pain to free the hanged souls! Fetch some spells through well portals on midnight! Battle each others in the underworld, or against a common foe untill gates open...
  19. Cynder loves Portal

    gm_construct_cdlp_remix2 A6

    This is another GM_contruct remix. I have removed the original towers and replaced them with ones I've done. As from the A4 UPDATE: The CP's locations : *Walkway *Garage *Metal Tower Note: You need to capture the control point in the metal tower before moving onto the skyscraper. The...
  20. Themex

    Rock Layer Missingrocket A1

    The Blu spawn of upward, and originally there was going to be the rocket of dust bowl on the final point. Both teams have to run to the first control point, The lower and higher red spawns are linked up with a map built Two way Teleporter! And for those cheeky Demo men, No you cannot bounce a...