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Goodnight v2.1

Have you ever been to one of those university art museums?

  1. Wolcamo
    Have you ever been to one of those university art museums? 'Goodnight' is a 5 Capture Point map that accidentally creates that feeling, as this is my second published map ever that involved more experimenting with texturing and changing up map geometry.

    This map is a small, cozy little treat with some added verticality and traveling from last time I made something.

    If you have any notes on how this map might be broken, go ahead and leave them in the comments after giving it a playthrough. I will probably be making an Attack/Defend variant that I will link once this is updated fully.

    Change notes:
    (Version 2)
    -Geometry adjusted for breathing room.
    -Vent doors work now. For some reason having a lip of -2 caused them to stop working.
    -Some glass at midpoint changed so that it's not as confusing to tell if an enemy is behind a wall.
    -Got rid of some dev textures that were left over.
    -There's a grassy 'outside' now
    -Railings for base point have been raised, and some added clipping boxes for smoother play space.
    -Teleporter placement mats!
    -Environmental soundscape
    -Some Lighting tweaks
    -Optimization; changing some unseen textures to nodraw and changing some missed minor brushes to func_details
    -...And even more things I might have forgotten!

    itch.io page: https://skull-kracker-studios.itch.io/cp-goodnight

Recent Updates

  1. After Playtesting Notes
  2. Thanks Valve!
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