Objective: Team Red spawns with an intelligence and has 60 seconds to bring it to one of the bomb sites. If Team Blue is able to stop them or can capture the point back in 45 seconds, they win, otherwise the bomb detonates and Red takes the victory (basically CS:GO bomb defusal).
A few people...
This map is some kind of update to arena_megacorp_plaza, but I changed so much that it's an entirely new map now.
There are now two control points, like e.g. in Byre, and the map is a lot bigger, allowing for way better gameplay and tactics.
I used self-made textures for the first time, and...
A teeny tiny map. All info on the images is heavily exaggurated, it really isn't that good. But it's alright. And not as boring as empty 1v1 maps. If I did 1v1s, I'd do it on this map. Because it's mine, to be fair, not because it's the best one, but it is good.
My first "serious" map, I only made this to experiment and learn Hammer. The map looks nice to me but the map design isn't. The whole map is just a big choke w/ no flanks. Hope you enjoy it in some way though.
Cybertech is a single-stage Payload map with 4 cap points. BLU is tasked to retrieve a mysterious cube from RED with the help of their special payload.
Credits & Special Thanks
Content Packs
Ultimate Mapping Resource Pack by A Boojum Snark
Autumnal Content Pack by Berry
Frontline Content Pack...
This is a fast paced koth map with a high skybox limit, where the gameplay plays around and pools in towards the center. On mid both teams have multiple ways to get onto point, with opportunity to flank through one's battlements. Features no-build shutters
The design can be consdered as the...
A very fast paced map set in a boulevard, in a residential suburban city.
I don't like slow matches like ctf, so I made a map that will end really fast.
there's also a train that occasionally passes tru the control point so don't stay there for long.
Tavern is a single-stage Payload map with 4 cap points. After a long day of work, BLU decided
to crash RED's party at the local tavern.
Credits & Special Thanks
Thank you mag as always for the help with everything.
Thanks zap for helping with sightlines adjustments during testing.
Hopeful for...
This map is based on a subway station, and will have the koth_king map style. please let me know what I should change that would be greatly apreciated.
(i'll remove the diaper skybox soon, don't worry)
This map if I can get it presentable within a week and a half, will be a contestant in the back to basics contest! Otherwise, it's ust a payload map that I worked hard on. I thought putting it in an urban setting kinda like koth_king...
A city/industrial themed attack/defend map where blue team spawns in a warehouse and tries to take over red team's factory.
Blue spawn:
Path to control point A:
Control point A:
Shortcut to B after A has been captured:
Path to control point B:
Control point B:
Red spawn...
Chicago is an urban themed KOTH map based around a central raised objective. Featuring several flank routes including an underground sewer area and several buildings.
*NOTE: This map is still a work in progress. It can function normally without any major issues, it mostly needs a better game hud as well as some extra details.*
An experimental map that is essentially a 1 way CTF map, where one team focuses entirely on defending a flag while the other is...
This is the Urbanbrook Asset Pack
by Lawrence Granroth (hutty, huttyblue)
This pack contains some east asian city styled assets I made for the map ctf_urbanbrook
https://steamcommunity.com/sharedfiles/filedetails/?id=546498227
I've cleaned up the names and paths of the assets, they should all...
Welcome to Urban Scramble! Small city tematic map with 3 stages/2 points each stage.
The second map from the workshop I made for half a year.
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Map and .res file to work can be downloaded here ...
The robots are causing an uproar in a small city where one of Mann Co's buildings are located in!
If you have any feedback please let me know so i can improve this map.
There are 2 missions for now.
Big thanks to Sergeant Chrwips for making a mission for the map and helping me update it.
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