Trade_Badsand:
It is an epic map set in a small beachfront town, there is no complex objective, just explore and have fun, the map contains an affordable 3-story beachfront hotel, a fast food restaurant, a classic bar, a small shop in front of the beach, an industrial garage and a fully...
Here's a schematic for ya... and about a dozen others about fixing this broken town.
Originally made about a decade ago, this version of Repairkour (that's repair + parkour - crazy, right?) has updated visuals and a new bonus to boot. Players will find themselves parkouring through a plethora of...
When both teams were on a "vacation" in one of their team's HQ buildings in Mannhattan, RED Spy, annoyed by Scout's unstoppable mumbling about having to do all the boring paper work and looking at city maps and not going to a pizzeria as he was promiced by Miss Pauling, for the first time in his...
ITS KOTH_BIGCITY WITH A TWIST NOW ITS BOTH DAY&NIGHT AND MOST OF ALL (PAINTED PURPLE)
SELLING PURPLE VMF 30 KEYS
can you get to the land in the sky? stop the evil tv man TryNow
Stage 1 - https://tf2maps.net/downloads/pervade-stage-1.11666/
It is still set in a city.
there's no vehicle hazard.
and uuhhh, i kinda mixed Gorge and Dustbowl, anything could go wrong!
feedbacks are appreciated so... LETS GOOOOO!!!
stage 1 of pervade
Urban Map in cp_gorge gorge and 'dustbowl' style, set somewhere in non-existent man(n)hattan area
Custom Stuff Credits
http://frontline.tf/pack.html
https://tf2maps.net/threads/bulletcrops-content-pack.36675/
https://tf2maps.net/downloads/dusk-till-dawn-skyboxes.7608/...
Koth_Northwaite is a king of the hill map set in the fictional town of Northwaite. Combat happens in a train station and the adjoined courtyard. This is the first map I've pushed towards a fully playable build. The map is built for the London Asset Pack, and also uses some props from the...
A surrealist and cyberpunk-esque deathmatch map that takes place in tightly knit alleyways and street corners.
This map is my personal love letter to the silly and objectiveless maps that were plentiful around 2008-2015.
This map is a work-in progress. I still have a lot of plans for it, but...
Objective: Team Red spawns with an intelligence and has 60 seconds to bring it to one of the bomb sites. If Team Blue is able to stop them or can capture the point back in 45 seconds, they win, otherwise the bomb detonates and Red takes the victory (basically CS:GO bomb defusal).
A few people...
This map is some kind of update to arena_megacorp_plaza, but I changed so much that it's an entirely new map now.
There are now two control points, like e.g. in Byre, and the map is a lot bigger, allowing for way better gameplay and tactics.
I used self-made textures for the first time, and...
A teeny tiny map. All info on the images is heavily exaggurated, it really isn't that good. But it's alright. And not as boring as empty 1v1 maps. If I did 1v1s, I'd do it on this map. Because it's mine, to be fair, not because it's the best one, but it is good.
My first "serious" map, I only made this to experiment and learn Hammer. The map looks nice to me but the map design isn't. The whole map is just a big choke w/ no flanks. Hope you enjoy it in some way though.
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