alpha

  1. freedom

    cp_tangerine a3FIX

    5cp TANGERINE Welcome to Tangerine! As you may have guessed, this map resembles orange. But only by name and gamemode. I wanted to imitate what made Orange good but eventually just made a map nothing like it! \\\\\\\\\\\\\\\\ Walkthrough
  2. Zeepington

    Chateau B2

    A KOTH map set inside a luxurious residence. Or a castle. Or a manor. I still haven't chosen yet. Features deadly waters right next the control point as well as a flanking route spread over two floors. Constructive feedback & suggestions are appreciated! Fun fact : this is my very first TF2 map.
  3. LiquidX

    Frigate A3 Hotfix

    In the RED Harbor, a frigate containing precious resources can be found. However, BLU has snuck their way in to try and pillage the ship, and RED must defend their ship from the coming intruders! Who will harvest the harbor? ********** NOTES: This is my first time uploading here! Woo! I...
  4. Yoshark

    mining_coal_redux a2

    Remake of Koth_mining_coal: https://tf2maps.net/downloads/koth_mining_coal.7040/ Yes, I am aware that the lighting is too dark in some places. Will make rest of description later.
  5. Sor

    CapMetalPlate A5A

    A generic 2CP A/D map.
  6. F4NGS

    cp_freightfortress a1

    A1 Hopefully the layout of this map makes sense and it's somewhat fun to play on. I need to think of a better name.
  7. P

    Torrid A6

    Here goes another file from my dusty account. This part of the map is actually an unused third stage of pl_dampvalley before turning it into an unique plr_ stage.
  8. MacRipley

    Scotch A4

    My first true A/D map Map info: 3 Capture points. 1 spawn area for Red, 1 for Blue (I hope to change this, I need help locating where extra spawns should be located
  9. Flareblood

    CP_Eggbasket a4 but fixed i hope

    Hopefully this time I'm actually learning how to make a decent map. I think I'm also figuring out how to make some height variation now. Might be a bit underscaled, but let's just see.
  10. Heili

    [CTF] Hawaii A1

    Features: Tiki torches to light up arrows! 45 second flag return times! Wide open ocean! Made within 72 hours!
  11. Mythics

    72Myth A4

    My entry for the 2018 72hr summer jam. This is a Frontline themed koth map that is based at a harbor.
  12. Monoko

    pd_overpass A2.1

    One of my first maps, this is a player destruction map with added CTF cases to add a new kind of objective to the map, as opposed to taking the objects to a point that comes and goes every so often. The themeing is meant to be a snowy night time sort of urban area with a focus on he mercs taking...
  13. Flareblood

    cp_herrigare_a1 2018-07-24

    This is CP_Breezy, but closer to what I'm hoping to turn it into. Probably shouldn't have added so much detail to the bridge so early, but meh.
  14. Flareblood

    cp_breezy_a2 cp_breezy_a2_fix

    Alpha 2
  15. Flareblood

    cp_breezy_a1 2018-07-20

    My second map. Decided to start on a new map. Sorry for no pictures. Hoping to get feedback on this one as well.
  16. Mythics

    CoastSide A1a

    A frontline payload map that took me way to long to make and also my first pl map. Screenshots:
  17. countrybumpkin

    ctf_citadel_alpha V2

    Welcome to ctf_citadel, a new (WIP) map made by a new map maker looking to improve this map and their skills in the mapping community. Looking for some ideas and suggestions on what to add to this basic map. This is the first version of the alpha, their will probabily be some issues. Version...
  18. Comrade Commie

    Koth_Fortress_A1 2018-06-10

    A King of the Hill map with two opposing fortresses. Feedback Appreciated! Known Issues: Dark lighting in buildings Some long sniper sight lines Messy displacements
  19. Gangstahwezel

    Drytown a3

    Planned to be set on a construction site in a desert boomtown. Let me know what you think.
  20. V.A.T.S.

    Payload A2 A2

    v2 Of pl bunker