alpha

  1. Orangepumpkin7

    A couple old maps needing to go!(OPEN)

    Over the past year or so I've accumulated dozens of maps. None of which will ever be finished by me. I still have a few(as some of them got lost on my old pc). I know these maps will never be completed unless I give them up. Take whatever, but if you do end up using any brushwork, just give...
  2. Zoomspilo

    Trigger A5

    I'm getting back into mapping, and I made this. It's pretty generic, but I'm working on it.
  3. Dr.TwentyTwo

    snowfield a3

    This is my second attempt at creating a map. I think this came out pretty good for a second attempt overall especially considering the disaster that was bridge town. I took heavy inspiration from highpass with this map as well as some others like harvest. I hope you enjoy the map as I haven't...
  4. Piesofthesky

    Boxes A10

    koth_boxes This is my first attempt at creating a more serious map. I wanted to resist my urge to make crazy off-the-grid brushwork and focus on the basics, which gave me the idea to make much of my map from cargo containers. The containers in this map do not use the cargo container props, but...
  5. Mr. Hammer

    KOTH Fort Foxtrot A4

    A king of the hill map with two buildings on either side. (Name is W.I.P.) To install: 1. Open Steam and right click on TF2 2. Click Properties 3. Go to "Local Files" and click "Browse Local Files" 4. Go to tf > maps and place the file in there
  6. CJtheNewbie

    Crash Heights A1

    Run around on tall buildings, jumping on platforms lifted by giant cranes all in an attempt to capture the point and and demolish the opposing team's building! This map of course is still in development and although a lot of it has been textured and detailed I still see it in alpha phase as...
  7. Tang

    koth_strawberry a2

    Just a map that I want to test, and hopefully complete.
  8. Druid

    koth_firstdruid_a3 a3

  9. Gloo

    Depot A2

    Depot is my first map, so I tried minimize complexity and keep it simple. I'd love to hear any sort of constructive criticism so I can learn how to improve my skills. Current Alpha Goals: Test with real players, and determine what needs adjusting KNOWN ISSUES: The map might be brighter than...
  10. Mar01

    Koth_Dirthole a2

    A KOTH map that has death pits and tunnels
  11. superkowboj1

    koth_Storage A6

    Baisic Koth map with a lot height difference.
  12. One Strange Cyka

    OakBarrel A5

    RED and BLU have clashed yet again to gain control of a dusty, once-great distillery. The map is rotationally symmetrical.
  13. Pyrollenium

    boomertown a1

    Probably a placeholder name. 2CP Attack/Defend
  14. 8BEATER | SFM

    Earlyshine A4

    ATTACK DEFEND 2 CP MAP A pretty long wide and open map with a lot of routes for attackers, similiar to Gorge. 2 Control points, first one is indoors, second one outdoors. The map is set in the morning. Look at the screenshots and play it yourself.
  15. Pyrollenium

    coopmap a6

    5CP
  16. Mightymudkip

    CTF_Twin_Factories a3_2

    Two factories with a watermill in the center of each. Intel on the top floor. Gazebo in the between the two in the courtyard. I feel like I've seen this in a commercial or something. My goal for this is to not add art until there are no complaints. That's how level design works.
  17. Gregory

    Ideo A4B

    My first real KOTH map that i'm taking seriously. Any feedback is welcome!
  18. SilviaFox

    Foxtrot A4

    I gathered all the feedback from the imp and I've tried to improve the map, the layout still isn't final. Also for this version only there is a battle bus, referencing a joke made by one of the playtesters. Known Issues: The battle bus stops spinning after a while.
  19. SilviaFox

    Foxtrot A2

    This map is really early in development, all feedback is appreciated! So, basically this is a 5cp map where the last 2 points on either side are around the same area so that the action is very quick and jam packed. I just really wanted to make something casual and fun rather than competitive...
  20. DuckTheFinn

    kothiestkoth a1

    First ever released TF2 map from me, aiming to be a regular KOTH map to learn good practices and general map design.