alpha

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  1. P

    Downhill A3

    No description.
  2. Nighttime71

    Deadsky A7

    The map that might get into beta. This map is intended to be fast-paced, fair, and most importantly, fun.
  3. Aijeke

    Docks a2

    My first map. Thanks to Crash for his super helpful tutorial videoseries, and A Boojum Snark for equally useful resource packs! In this map BLU must deliver a payload through industrial docks to stop RED from shipping their bio-hazardous materials. Changes: - reduced sniper sightlines (thanks...
  4. Aijeke

    docks a1

    My first map. Thanks to Crash for his super helpful tutorial videoseries, and A Boojum Snark for equally useful resource packs! In this map BLU must deliver a payload through industrial docks to stop RED from shipping their bio-hazardous materials.
  5. texory

    Waterworks A2

    Waterworks is a symmetrical KoTH map in the Borneo-Process-theme following the Viaduct Formula. It is currently in Alpha. ### LOOKING FOR A MODELER FOR MIRRORING PROPS ### Its only custom content so far is the Borneo assets pack. On the Workshop...
  6. Johnny1023

    plr_ngml A2

    This map is basically 'payloadrace_notgraymannslab_versionnumber' The gist is to compete against the opposing team to blow up Gray Mann's Lab before he devises another MVM attack. NOTE, PLEASE READ: I version my maps differently from others, I version my maps as Test* before making them alpha...
  7. EksCelle

    How to make a transparent texture easily w/ Photoshop

    A short(ish) tutorial on how to apply alpha channels to images and exporting them as textures with transparency. For use as overlays, sprays, etc. This tutorial assumes you have some knowledge of how to create and export custom textures to .vtf I'm using Photoshop CS3, but the layout is...
  8. Taxouck

    3CP "Underground Canyon" A1

    So. This is my first map - thanks Crash for his amazing tutorial. It's a small 3CP. That out of the way, this map is underscaled, and combat is scrammed due to a lack of flank routes leading to the middle capture point. Nonetheless, this is at least 20 hours of work here ('bout 2 hours per week...
  9. [EIST] Tf2Master :3

    cp_Railed_Mountains a2

    Here's my first map, I followed the tutorials of Crash. The map is in an early stage so it can has some bugs, if you find one, tell me and i'll try to fix it. And... the red bots like one of the spawn wall, so if someone know how to fix that tell me pls. Thx for read, and I whish you'll...
  10. awsumpwner27

    Pool Party A1

    I'd consider this my first map, even if it is the fifth shot I've taken at making a map. I admit, it might be a little small, but I still have yet to learn, and the layout of the map has a lot of room to improve.
  11. P

    Coldstorm A3

    A map with snow or with cold storm ? Well too bad. Talk to these "random high temperature".
  12. AdriaLOL

    koth_uxmal _a8

    Hi, im AdriaLOL, im from Spain and this is my first map called koth_indev, its a King of the Hill map very similar to Viaduct. I have to say that its not perfect because i haven´t got any experience of mapping yet, im just learning how to make TF2 maps. I accept constructive criticism and i...
  13. Collaide

    cp_waterworks A4

    As my first map-project I present to you cp_waterworks_a4! It's a competitively oriented 5cp map with the intent of being viable for 6v6 gameplay. It’s supposed have a sort of factory-ish theme, but I am still learning how to decorate. I am a competitive player who has 3.6k hours on the game and...
  14. Workign

    koth_metro a4

    koth_metro_a4 A king of the hill map in early alpha. Designed with competitive 6v6 in mind. Any feedback related to map geometry and design is more than welcome.
  15. Inventorkid

    koth_highway A2

    This is a basic KOTH map, which is a small mining village* divided by a highway. I'm hoping to get a nice middle-of-nowhere look with it, having desert extending all around it. Cap time is set to eight seconds, which will probably change over time. This is my first fully functional map that...
  16. Poof

    Skidoo A1

  17. P

    Multi Stage Dampvalley A4

    A Multi Stage Payload map inspired of Sawmill and Thunder Mountain.