2cp

  1. Diva Dan

    Yanqing b3a

    This is yanqing, me and Kaia's entry for the Connect 5 Contest! This thread is made to replace the original one by Kaia.
  2. OctoBlitz

    Frigid A2A

    My entry into the Connect 5 mapping contest and my first real attempt at Attack/Defend. Set in an abandoned lumber mill in the mountains, this map was inspired by Coldfront, Barnblitz, Overgrown, and Lumberyard, and I will improve on the layout and gameplay based on these inspirations as...
  3. red3pit

    Duster a3

    After the BLU took over the Dustbowl, red mercs had to find a new base, so they bought this sweet looking place! Duster - 2cp A/D map. gib meh feedbuck screenshots, idk:
  4. Da Spud Lord

    Cathedral (A/D) B1b

    Red team has cleverly hidden their secret base underneath an ordinary church on the Frontline. Now Blu wants to steal it, and Red has to stop them. Capture or defend the two control points to win the base for your team!
  5. Zoomspilo

    CP Zoomspilo (A/D) A1

    This is my very first A/D map. It has 2 control points, one directly outside a large building, and the other inside said building. It's probably trash, TBH.
  6. Tuddlesᴹᶜᴰᵒᵒᵈˡᵉ

    Slump B3

    A 2cp attack/defend map similar to Gorge, except with more cacti and an overcast sky. This map was put together rather quickly and ended up just sitting in a folder for multiple months. Thought I'd finally release it. It's also the first attack/defend map I've built (and I think it shows).
  7. Bubbles!

    Cp_Bubbles_72 A1

    My first real solid attempt at a good map in like two years (pretty sad I know) This is also my first time entering the 72 hour jam! I would like to playtest this map before the end of the jam, so if anyone reading this has a server and would like to playtest this map on their server PLEASE...
  8. BigfootBeto

    The Frontline Experience S1A5

    STAGE ONE OF THREE! Only this first stage is done. Will become a 3 stage A/D map like Dustbowl. First Stage: D-Day recreation Second Stage: Trench warefare Third Stage: ??? =Featuring= An opening cinematic! Functioning turret spots! And of course, your daily dose of mines More pics...
  9. hutty

    DeepWoods A4

    This map takes place in a cramped yet defend-able forest. First take the outpost building, then move upwards towards the base.
  10. Mikroscopic

    Past 72hr Jam Entry Argon a6

    Entry into the 2017 Winter TF2jam.
  11. Moonfixer

    The layout of interior spaces

    After receiving feedback from my map in a couple imps, I got several comments saying that the connection between the points was maze like. I understood the criticism and I knew it would be a complaint but I was unsure how to streamline the routes without it being straight lines, and therefore...
  12. Beef Bucket

    Badfish A8

    The time in between me taking on CP_Itza and now makes up a significant portion of my time on this site but whatever, it's done now. CP_Badfish is an asymmetrical attack\defense map. It does not particularly try anything new. Originally kicked to the curb by Muddy, why she entrusted me with it...
  13. Moonfixer

    cp_torrential a2

    Hello everyone, This is my second map: cp_torrential. It represents my first attempt at the ATK/DEF game mode. I wanted to try something different here with a route under the point that can be used by players when not occupied by the train. I'm not sure how this will work out, but I was very...
  14. wCiaran

    cp_charge a1

    NEEDS WORK! I'm really satisfied with the second point on this map. I'm just having a lot of trouble with the first point. As of now the map is not playable as there is not blue spawn but I thought I could upload this and maybe receive some feed back.
  15. MegapiemanPHD

    Warzone a2

    It's like Byre but maybe not as good. WHO KNOWS! WorMatty said Arena Warzone in some Gameday test recently and it made me wanna make a map called Arena Warzone. So here's an Arena map in some kinda war torn city area.
  16. ZeSpice

    Blackmine a6a

    Still a 2cp A/D map with some mine theme.