After receiving feedback from my map in a couple imps, I got several comments saying that the connection between the points was maze like. I understood the criticism and I knew it would be a complaint but I was unsure how to streamline the routes without it being straight lines, and therefore boring. (Not to mention sightline issues.) I was wondering if there are any general tips for designing connectors. I've tried looking at in game maps and it helps a bit but I'm still struggling. (If it's relevant, I'm making a 2Cp Atk/def map) Thanks for your time.