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DeepWoods A4

a SingleStage 2CP A/D map designed for 6s

This map takes place in a cramped yet defend-able forest. First take the outpost building, then move upwards towards the base.
First release
Last update
Attack/Defense CP

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Latest updates

  1. More layout changes

    Added some better routes for the attacking team. Removed some old ones.
  2. A3 update

    Made some small layout tweaks with big impacts, hopefully this makes last point better for blue team.
  3. Redesigned B point, reduced respawn times

    + Halved Cap times + Reduced respawn wave timings + Redesigned B (it's so different now) + Made bridge that erects when blue is on B + Made a toggleable wall for Red eng on B + Removed 3rd floor of A