Yanqing b3a

2CP arena map set near the great wall of china

  1. Diva Dan
    This is yanqing, me and Saph's entry for the Connect 5 Contest!

    This thread is made to replace the original one by saph, which was named arena_saph5.

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    Gravidea and FloofCollie thanked this.
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Recent Updates

  1. stuff
  2. detailing
  3. slight things

Recent Reviews

  1. sniffy194
    sniffy194
    3/5,
    Version: b3a
    Looks really good, has an interesting concept, and it has a fun layout. I think it's ultimately marred by the lack of a round timer, or any other mechanic to force people to push. In practice, especially on a pub server, the last few people alive will just camp at their base with a level 3 sentry and wait for the other team to push, while 95% of the server spectates nothing of interest. There's just no advantage you get from pushing, you're only taking on risk unless there's a severe team imbalance. This has resulted in enormously long and boring rounds in which most of the dead players just disconnect.
  2. Jack5
    Jack5
    3/5,
    Version: b3a
  3. Another Bad Pun
    Another Bad Pun
    4/5,
    Version: b2
    It's a pretty good map. Not sure why some people are complaining about smaller details usually reserved for the rc stages.
  4. Jack5
    Jack5
    2/5,
    Version: b2
    Good premise, but lacks texturing, has no spectator cameras and has visibility issues where distant props from a zone disappear when getting close to them within another zone.
    1. Diva Dan
      Author's Response
      These are all things that are being changed later- the map is still in beta.
  5. Anonymous
    Anonymous
    5/5,
    Version: b2
    its ok
  6. Flipy
    Flipy
    5/5,
    Version: b2
    Its just a fun map.