Overlay Add rust to this sign

HQDefault

...what
aa
Aug 6, 2014
1,056
535
So, I already have the base of the sign created, I would just like somebody to add a bit of rust texturing to it so it fits more with TF2

oHvShpG.png
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
I like all the humor of TF2 and don't think it would really fit to it... But we are going off-topic, aren't we?
 

radarhead

Basically? Kind of a Huge Mess
aa
Mar 6, 2013
1,045
625
TF2 usually avoids high caliber swears. Plus that second font choice is odd, and has visible pixels. It's not a sign anyone would produce for their lumber mill or industrial plant.

If you really want rust though, I would consider either: looking at in-game signs to get an idea of style and then using a photoshop brush to synthesize it, or using a rust overlay off google, posterizing it, and putting it on top of your image.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
You might want to look at this page for font ideas.

Just as a little critique, you should really center the text, shrink it down a bit, and have the arrow on both sides.
 
Last edited:

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208

de_fence

L1: Registered
Feb 5, 2016
2
5
Thanks!
Do you want to put it up on the models and textures area, or should I?

I'm glad you like it! I'm sorry, but as you can see from my profile I'm a newbie here (and to all of this Hammer-modelling stuff). I can only do graphics. But I learn pretty quickly and previously had worked with DEdit (SDK for Lithtech Engine) so I think I can learn :) Just want to help and contribute to the community as much as I can.

So at this point it would be great if you do the modelling and texturing and I will assist in the future ;)
 

HQDefault

...what
aa
Aug 6, 2014
1,056
535
I'm glad you like it! I'm sorry, but as you can see from my profile I'm a newbie here (and to all of this Hammer-modelling stuff). I can only do graphics. But I learn pretty quickly and previously had worked with DEdit (SDK for Lithtech Engine) so I think I can learn :) Just want to help and contribute to the community as much as I can.

So at this point it would be great if you do the modelling and texturing and I will assist in the future ;)
Okay then! I'll get around to that in just a moment.