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B
Gameplay demos from last Gameday?
Bonafide
Jun 22, 2008
Replies
2
Views
1K
Jun 30, 2008
Dox
R
Pink floor problem
rulssi
Jun 29, 2008
Replies
15
Views
4K
Jun 30, 2008
Sgt Frag
S
Cliff Displacement - thank you
Open Blade
Jun 30, 2008
Replies
3
Views
1K
Jun 30, 2008
Sgt Frag
S
First time modelling - guidance please
Nosher
Jun 28, 2008
Replies
7
Views
1K
Jun 30, 2008
efciem
E
T
Displacement rocks
Toldi
Jun 30, 2008
Replies
2
Views
1K
Jun 30, 2008
Toldi
T
W
Restricting class and weapons?
whiteskh
Jun 23, 2008
Replies
3
Views
1K
Jun 30, 2008
whiteskh
W
D
Possible to replace normal game sounds?
Demitri Omni
Jun 30, 2008
Replies
0
Views
1K
Jun 30, 2008
Demitri Omni
D
F
Compile seems fine but game crashes
framebadger
Jun 30, 2008
Replies
2
Views
1K
Jun 30, 2008
framebadger
F
Where are these textures?
DasMatze
Jun 30, 2008
Replies
4
Views
1K
Jun 30, 2008
DasMatze
F
Payload - Model the only way?
framebadger
Jun 26, 2008
Replies
13
Views
2K
Jun 30, 2008
beefwellington
B
Good ways to use light_spot and point_spotlight?
Armadillo of Doom
Jun 26, 2008
Replies
16
Views
11K
Jun 30, 2008
beefwellington
B
B
Area Portals in Vertical Space
BaNaNa
Jun 29, 2008
Replies
6
Views
2K
Jun 29, 2008
BaNaNa
B
ugly creek ???
Open Blade
Jun 28, 2008
Replies
8
Views
1K
Jun 29, 2008
YM
Spawnpoints
AWESOME-O
Jun 29, 2008
Replies
4
Views
983
Jun 29, 2008
AWESOME-O
Modeling question
Spike
Jun 22, 2008
2
Replies
21
Views
2K
Jun 28, 2008
Spike
Hey there, Mckinley
lsd
Jun 14, 2008
2
Replies
24
Views
3K
Jun 28, 2008
joshman
E
func_door leak. water does not render correctly.
Ewok
Jun 26, 2008
Replies
10
Views
2K
Jun 26, 2008
Nineaxis
Env_light problem
Pocok
Jun 26, 2008
Replies
10
Views
2K
Jun 26, 2008
Sgt Frag
S
Making a capture point neutral
samn
Jun 25, 2008
Replies
4
Views
1K
Jun 26, 2008
grazr
T
Testing the map tests a "previous state"
thunderdraco
Jun 20, 2008
Replies
5
Views
1K
Jun 26, 2008
dookiebot
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