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Playerclip instead of nodraw?

Discussion in 'Mapping Questions & Discussion' started by luxatile, Jul 9, 2008.

  1. luxatile

    aa luxatile deer

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    Here's today's amateur question for you pros to answer. :p

    I've checked out the decompiled Valve maps, and I just noticed when looking at Gold Rush, that Valve has used the playerclip texture on brush faces that you can't see. I thought you were supposed to use nodraw for this? That's what I've seen in tutorials and such.

    What are the benefits from using playerclip instead of nodraw on hidden brush faces? Should I do it? If yes, in what case(s) is it worth it?
     
  2. Arhurt

    Arhurt L6: Sharp Member

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    The only thing that comes to mind is that PlayerClip does not cast shadows and does not block other pysical entities.

    But I'm afraid it does not block from the void.
     
  3. drp

    aa drp

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    decompiling a bsp isnt always 100% accurate to the original vmf either. keep that in mind.
     
  4. luxatile

    aa luxatile deer

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    Well, yeah, I know, but I didn't think it would be so inaccurate that it swapped textures. :p
     
  5. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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    Yeah, I noticed that to, on goldrush.

    Don't know why it's like that.
     
  6. cornontheCoD

    cornontheCoD L7: Fancy Member

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    maybe its to block those weird glitches where people could get through the ground?
     
  7. luxatile

    aa luxatile deer

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    Well, I saw it in the first BLU spawn room, and on the other side of several of the walls that were playerclipped, there was just...void. It wouldn't be possible to get out there if they used nodraw either, I guess.

    I mean, there's gotta be some kind of benefit.

    ...Or maybe it is a decompile error. >.>
     
  8. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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    Who knows the weird ways of mapping that those valve mappers get up to.

    Maybe all those years using hammer has driven them crazy.
     
  9. efciem

    efciem L69: Deviant Member

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    lol spacemonkey hahaha
     
  10. 94Sniper

    94Sniper L1: Registered

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    like arhurt said, player clip only blocks players. nodraw is pretty much an invisible wall. i use player clip on the borders of my map(since i only have one as of now) so that people cant climb ontop of buildings that they're not supposed to and jump off the map

    but hey, im the bigger noob here