A small-ish map that's wider than it is long. Three points, 6:00 timer. More points = faster clock. Previously rd_resource.
Barn point gives advantage to defenders on the control point, as it is the highest ground and is hard to attack.
Bridge point is neutral and open, not favoring either, and has buildings with interiors surrounding it.
Mountain point favors attackers with lots of high-ground structures surrounding a ground-level point.
King of Three Hills, cp_standin-style, in a mountainous setting.