- No longer RD-based. No more cores, no more intel.
- Now uses KotH with custom timer mechanics. 6:00 timer, each point owned decreases time by 1 sec per sec.
- Opened up area by third point
- Interiors reworked significantly, less claustrophobic and annoying now
- Widened some pathways
- Other minor changes
- Fixed some displacements showing skybox