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This thread is for submissions only. Any unrelated posts will be deleted. Questions should go in the Rules and Information thread.
Submission Format:
Please make sure you include:
Deadline:
The deadline is 8:00AM 11th April 2016 GMT+0
Please see below for local time
Time converter at worldtimebuddy.com
Rules:
Spawnroom & Intel Room Detailing Mini-Contest Q1 2016
Rules and Information | Upload Thread | Voting Thread
Rules and Information | Upload Thread | Voting Thread
This thread is for submissions only. Any unrelated posts will be deleted. Questions should go in the Rules and Information thread.
Submission Format:
Author: (forum name please)
Map name: (full filename please. Uppercase letters are forbidden)
Screenshot: (link only, must be taken inside TF2 (not SFM), no watermarks, no names, no HUD, no weapons, JUST map. As high a resolution as you can please)
Download: (a compressed bsp of your map)
Please make sure you include:
- Please make sure ALL content is pakrat'd into your BSPs, but please make sure it follows the custom content rules blow.
- You should provide only one screenshot of your map, taken at the best gfx quality your pc can handle, no HUD elements or player models either. For more information on how to do this, click here.
Deadline:
The deadline is 8:00AM 11th April 2016 GMT+0
Please see below for local time
Time converter at worldtimebuddy.com
Rules:
- 2048x2048 size. No height limit.
- If you wish to combine your two entries, and do both an intel room and spawn room in the same entry, your size limit is increased to 4096x4096, but your entry must fit both criteria.
- If you combine an intel room and a spawn room, they must be joined somehow. No cheating the size limits by having two maps in one!
- 3D skybox is allowed.
- Custom content is allowed as long as it fits one of the following criteria: It is made entirely by yourself, or available for public download prior to the start of the contest.
- Collabs are not allowed
- No game logic is required, but players should be able to walk around your map and see your work from multiple perspectives. As such, clipping and optimisation is unecessary.
- Maximum of two entries per person.
- Or one if you choose to do both a spawn room and intel room in the same entry.
- You must have at least one spawn point in your map, but 16 is recommended for the spawn room.
- Your map must be TF2 styled. (No other valve games/other games)
- Your submission MUST follow this naming convention: room2016_<forum name>.bsp (If your forum name is stupidly long, compromise on your name, not the prefix. eg. room2016_vfig.bsp for Velvet Fist Iron Glove's entry)
- If you submit two entries, add a _2 to your second entry.
- Everything must be finished and submitted in the upload thread before the deadline! Upload thread will be up a week prior to the deadline and you are allowed to submit any time within that week, and update your entry as many times as necessary before the deadline.
- Your spawn room must include at least one resupply cabinet
- Your intel room must include a flag
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