Remade the general layout of Thirst into an Attack/Defense Map
Playing with the Swamp theme, by which I mean, the swamp textures and skybox. Was it YM that noted that the Badlands lighting works with just about anything? Oh well, I can confirm that the Badlands lighting works with the swamp haze skybox
I'm having way too much fun sinking props into the ground
Currently leaning towards calling the map CP_Soma. You can tell I have faith in this map because I am putting some fucking effort towards the brushwork. Current concerns include the fact it is half the width of Gorge
Aiming towards having a working prototype of point A done by the next gameday, although given the reception Thirst got, a half abandoned Imp may be more appropriate. Haha! Some self deprecating humor for you