WiP in WiP, post your screenshots!

Uncuepa

aa
Oct 25, 2014
799
1,168
Does being level 7 get you veteran?

In other news, mudpie you're welcome
2015-11-30_00010.jpg
2015-11-30_00011.jpg
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Muddy

Muddy
aa
Sep 5, 2014
2,581
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Last edited:
Jan 20, 2010
1,317
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In which case the question is: why are you doing a stupid thing

I agree, without any sort of visual hierarchy in the text it all becomes very homogeneous and difficult to read. Doing something a bit more like Hatch Prints, which are text heavy posters but work because of their use of variety:

Hatch.jpg


Also, considering the time period TF2 takes place in, that poster makes even less sense with its choice of fonts as well as design tropes that primarily originated with the advent of computer-aided design. TF2's designs for posters generally look a bit more like they're from the 1950s or 60s (despite the game taking place in the early 70s) but that makes sense in a way considering the visual design of TF2 in general is based on Leyendecker, who was active primarily in the late 40s and 50s.

So, I'd say it's best to base your design on that time period. As such, here's some coffee advertisement examples from the time:

o4RyZRO.jpg

kKbLwZq.jpg

^^^ (keep in mind, this is a Magazine ad, so the body copy text would not be usual for a poster)

7OdqPUh.jpg


I can't find too many good examples of text-heavy posters from the time, but I'd say just take what you can see above and use your best judgement. :]
 
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Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
It's not about an advertisment technique - Its about why are you doing something that is counter to tf2's artstyle and looks bad? There's nothing stopping you doing that, but I hope you have a better reason than "lol idunno".
Because people are allowed to have fun with the things they make, and you don't have to call them bad for doing it.
 

Hotel Detective

L4: Comfortable Member
Dec 10, 2014
187
191
He never said Uncuepa was a bad person, he's critiquing detailing. It's no different than if he'd used a realistic texture and someone said it didn't fit the game's art style.
It's different in that I would explain to you what's wrong and not say you do stupid things instead.
 

Boylee

pew pew pew
aa
Apr 29, 2008
1,068
709
Or you could use one of the sweet coffee posters from the construction pack. /obviousplug.

Joking aside, I can give you a PSD of the coffee posters from that pack, if you're interested of course.

Props for the helpful post Lem, people often overlook type choice when making overlays, and it usually makes them stand out like a sore thumb.