Definitely working on adding more lights outside, now that i've raised a lot of building heights to accommodate height variations in the game space, i've blocked the env' light from lighting a lot of the map it had lit previously. I've also increased the light by ~15% despite no complaints from the contest release. I might need to get people to follow the brightness for independent references since i reckon i'll have problems judging it with my own monitor as it has an auto dim that functions depending on the room's brightness. So if i test at night without the lights on it looks 40% darker. Which is awkward.
As you can see on the right, the env' light is sufficiently bright for what it does light up and i want to avoid increasing the ambient darkness brightness in a night map. So yeah, more external light fixtures.