Ho, hum. I've been putting off some of my maps because I hadn't got the layouts down on paper. I didn't want to proceed until I had mapped it all out. But I realise I can't plan things fully without some experience about what works, or without understanding my capabilities in Hammer. So fuck it.
ctf_warehouse_district.
Ignore the empty space on the right side. That will not be a path.
Intel room is just a concept. Not sure if it will go in the map.
Some of my written theory.
I expect a lot of the map to change in response to play testing. This is probably going to be my first non-Deathrun map that's tested here at TF2maps.