now add more light(s).
I was just thinking about that myself.The ceiling looks paper thin, you should prably add some tickness to it.
I was just thinking about that myself.
The reactor idea doesn't fit the map theme; that of an underground cavern riddled with mines and ancient temples.Just a suggestion i can tell you are trying to brighten up the area again from the play test, like I said while I was playing I think a large glowing reactor over the point would give some much needed light off into the area and give a main focus to the map.
The reactor idea doesn't fit the map theme; that of an underground cavern riddled with mines and ancient temples.
That's what I was going for in the screenshot I posted earlier.It could be like Atlantis with technology that shouldn't have existed in their time. maybe give it a more ancient theme too it, or maybe you could just add a round hole at the top with a beam of light shining in and some vines coming down through it.