WiP in WiP, post your screenshots!

Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.

  1. xzzy

    aa xzzy

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    To keep all that pesky train rain out.
     
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  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Haven't you read any stephen king? Or seen the Simpsons Movie?
     
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  3. Corvatile

    aa Corvatile

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    I think it would look better if there was a noticeable transition between the inside of the dome and the outside; maybe one is a desert and the other is lush and grassy? It would make it a sealed ecosystem sorta-thing.

    Maybe.
     
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  4. Empyre

    Empyre L6: Sharp Member

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    It strikes me as a little bit odd to have wooden shacks in a futuristic dome. It seems to me like it would make more sense to have retro futuristic buildings, what they thought back then that the future would look like.
     
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  5. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    make a futuristic city outside and have the buildings inside the dome be a historic site.
     
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  6. The Asylum

    aa The Asylum

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    Or you could just wait and see what premade objects Valve is making for the moon base update :3
     
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  7. Ice Crystal

    Ice Crystal L2: Junior Member

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    For a non-tf2 related project

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    And as far as tf2 goes, I've taken it upon myself to remake barnblitz please send assistance
    [​IMG]
     
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    Last edited: Jun 14, 2014
  8. TheBestUsername

    TheBestUsername L4: Comfortable Member

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    Sweet. What project are those gun models for?
     
  9. Ice Crystal

    Ice Crystal L2: Junior Member

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    Working with a friend to make a game. Weapons will be customizable in a variety of ways.
     
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  10. EArkham

    aa EArkham Necromancer

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  11. Thorval

    Thorval L1: Registered

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    Wow that looks really awesome!
     
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  12. Thorval

    Thorval L1: Registered

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    Simple city with nice curved road

    [​IMG]
     
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  13. xzzy

    aa xzzy

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    The texturing is largely placeholders right now.. I started the map intending to use the Upward theme, but am working on doing something else with it. I still want to take cues from Upward's aesthetic, but try to do something unique with it too.

    Issue is the map is currently a giant instance because it makes the rotational symmetry a lot less work. Once the layout is set in stone I can retexture everything into red and blu themes that use less wood.
     
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  14. Ravidge

    aa Ravidge Grand Vizier

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    Mapping the Music. Everyone else seems to just dump whatever in this thread as long as it semi-relevant so I'm gonna do it too.

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    https://osu.ppy.sh/s/167095

    Them sick beats yo
     
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  15. Thorval

    Thorval L1: Registered

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    Window shutters style 1

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    Window shutters style 2

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    Last edited: Jun 14, 2014
  16. YM

    aa YM LVL100 YM

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  17. dustmotes

    dustmotes L1: Registered

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    I should be sleeping instead of making an SD map

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    Also I just noticed that the ramps at the back look like a uterus and ovaries.
     
  18. Thorval

    Thorval L1: Registered

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    Brush , I'm not modeling yet
     
  19. Thorval

    Thorval L1: Registered

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    Not sure if I have already posted this but this is for a trade map (death match)

    [​IMG]
     
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  20. Corvatile

    aa Corvatile

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    It looks cool. Seems a shame to waste it on a trade map.
     
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