WiP in WiP, post your screenshots!

deadsource

L3: Member
Jul 11, 2011
121
55

Idolon

they/them
aa
Feb 7, 2008
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It wasn't even part of the compile, though! I left the game running for a while, and when I came back it was like this.
 

phi

aa
Nov 6, 2011
832
1,817
Working on re-detailing:

2012-08-25_00003.jpg


(From left to right) The orange building on the left I'm keeping; the divider between that and the beige building I'm thinking of recoloring, the middle building is still being finalized (color is probably staying though); divider btw. that and the red building on the right is pretty much final (except for the trims, may change those), the small tall red building may be changed, the last building on the right isn't going to be changed.
 

Jetti

L5: Dapper Member
May 2, 2010
226
111
http://filesmelt.com/dl/drawover.jpg
I drew over that image with some changes which I think would make that look more interesting.
You might also want to include some guttering - though this, obviously, may be redundant due to the climate.

It looks nice, though. I'm just a little picky how it's clearly many extensions, but only on a few planes.
 

deadsource

L3: Member
Jul 11, 2011
121
55
http://filesmelt.com/dl/drawover.jpg
I drew over that image with some changes which I think would make that look more interesting.
You might also want to include some guttering - though this, obviously, may be redundant due to the climate.

It looks nice, though. I'm just a little picky how it's clearly many extensions, but only on a few planes.

Unrealistic top which is too heavy? That building on the left looks quite good to me and quite realistic. I have seen a lot of buildings that had top floor bigger then the ones below.
 
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Eyce

L6: Sharp Member
Jan 13, 2010
370
225
that really looks like a desert themed viaduct. you know the fronts of the buildings you see when you exit the spawn to go to the capture point?

Looks precisely like it. Rail line out the front, wooden platform to one door, sideways door in the middle, the angled building on one side...
 

phi

aa
Nov 6, 2011
832
1,817
Looks precisely like it. Rail line out the front, wooden platform to one door, sideways door in the middle, the angled building on one side...

Hmm...

I see where you're going with that. Shucks. Darn you, subconscious mind!

The BLU side is nothing like Viaduct, thank god. And overall, the layout isn't much like it either.
I guess that's another thing I'll be thinking about while redecorating RED's side.
 

Jetti

L5: Dapper Member
May 2, 2010
226
111
You have to make a map out of that.

It brings joy to me, especially with that Revolver Skin. (Download link?)

Also love those Pyro Designs. I like to rock a similar set myself, which features a Green Foster's Facade and a Proof of Purchase. I'd love to rock out with those new weapons with my set! :D
 

Deodorant

L6: Sharp Member
Oct 31, 2011
263
214
I'm afraid the theme wouldn't lend itself very well to gameplay. Narrow corridors surrounded by high ground would be pretty horrible to play in, and the massive amount of proppery would require much better optimizations skills than mine. But thanks!

Here's the Luger mod. That item, too, is modeled by Constructor based on a concept of mine, incidentally.

And yeah, Foster's/PoP is a great combo.
 
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