WiP in WiP, post your screenshots!

Idolon

they/them
aa
Feb 7, 2008
2,128
6,140
In other cp_humbug related news:
1nmUX.jpg
 

MangyCarface

Mapper
aa
Feb 26, 2008
1,626
1,325
SOON

You've got some nice angles and stuff in there but I think you should ask yourself the "how would this actually be built" question a bit more. For example, would glass, even reinforced glass, support concrete barriers designed to stop cars?
Would someone really write the word RED in enormous vertical lettering on a bldg (ok these overlays just suck don't use them IMO)?
How would that angled section with the boarded-up window be created- surely they would have a runner at the bottom for those cut-off boards to be tacked onto. Also would anyone really spend the time boarding up a window so far off the ground, and how would they do it?

little things like that help a lot I think, but it really does look good overall
 

colacan

L5: Dapper Member
Apr 14, 2012
235
85
And in addition to MangyCarface, in the back on one of the blu buildings, there are 2 windows right in front of an overlay. It looks kinda weird having a window in the middle of that "B". Still, I like the way how the area looks.
 

deadsource

L3: Member
Jul 11, 2011
121
55
Hay hay, after a one month break, I came back to mapping.
Today's progress:
http://www.youtube.com/watch?v=mCFCWxAbCEY
Change log:
  • Fixed the clipping issues on the roofs (exception: the roof that has Medi/Ammo kit);
  • Removed the tunnel that was built on the rails to the first capture point;
  • Improved cliff displacement a bit;
  • Added electrical wires (experimental details);
  • Expanded the map (du'h).

Feedback would be welcome :)