Hay hay, after a one month break, I came back to mapping.
Today's progress:
http://www.youtube.com/watch?v=mCFCWxAbCEY
Change log:
- Fixed the clipping issues on the roofs (exception: the roof that has Medi/Ammo kit);
- Removed the tunnel that was built on the rails to the first capture point;
- Improved cliff displacement a bit;
- Added electrical wires (experimental details);
- Expanded the map (du'h).
Feedback would be welcome
I actually like that, it looks pretty good but how will it play? We will see...
Also, that building in front of BLU spawn has really small doors, you should widen them so more than one person at a time can go through them.
Maybe have that control room have an angled glass to give that wall a little bit of excitement?
I think it would look a lot better if you actually made the upper thing a simple curve rather than leave it as a corner of a septagon or whatever the hell it is
It was just a joke Frozen