Almost everyone: I'm new to mapping for TF2, so I'm porting in a map from Halo!
TF2maps.net: ಠ_ಠ
It happens all the time.
Thanks It's certainly an easier piece of software to get to grips with than I was expecting. Steam says I've spent about 25 hours on Hammer since Saturday (yay for being a student...) and I've only managed to crash it twice in that time (UEd used to like crashing for just about any reason), you can do most things with only a few tools and it's quite helpful (would never have closed off the voids in construction without the PointFile).Duffking, you're getting the hang of hammer quickly -but more importantly, the style of the maps tf2 aims for.
A couple things:Thanks It's certainly an easier piece of software to get to grips with than I was expecting. Steam says I've spent about 25 hours on Hammer since Saturday (yay for being a student...) and I've only managed to crash it twice in that time (UEd used to like crashing for just about any reason), you can do most things with only a few tools and it's quite helpful (would never have closed off the voids in construction without the PointFile).
Designing a strong point 2/4 seems pretty tough. Generally they seem to be a bit narrower/less open than mid and final? Fewer entrances to the area compared to the others.
I've drawn something that looks pretty reasonable so I'm interested to see how it looks if I try building it. Luckily I've remembered to keep a location for a forward spawn
Fubar that point looks really nice, even with the dev textures!
P.S. Someone slap me for adding this much detail to an untested map.
P.S. Someone slap me for adding this much detail to an untested map. I have no idea what i'm doing.
You mean the 72 Hr contest 1 & 2?
P.S. Someone slap me for adding this much detail to an untested map. I have no idea what i'm doing.
iirc the first one didnt have testing. the second one had a lot of it.
The second one had far too much, basically no one did more than dev block out their map, kinda defeating the whole purpose of having a 72 hour contest.