This is probably an easy fix that I'm sure has been asked and solved before, but I couldn't think how to describe the problem.
Basically in 2 locations of my map, I can see a room that I'm not supposed to see. These 2 areas are the same, just mirrored. But I only see this error in these 2 areas so I have to assume it's something to do with the geometry there.
Here is what I'm supposed to see:
But if I move slightly to the side, I can see inside the room:
Now here is that same corner in Hammer:
I was stood at the bottom of the func_detail brush seen in the bottom-right, looking at the top-left.
There were no compile errors or leaks. The rest of the map/skybox is fine, its only these 2 spots.
Any ideas?
Basically in 2 locations of my map, I can see a room that I'm not supposed to see. These 2 areas are the same, just mirrored. But I only see this error in these 2 areas so I have to assume it's something to do with the geometry there.
Here is what I'm supposed to see:
But if I move slightly to the side, I can see inside the room:
Now here is that same corner in Hammer:
I was stood at the bottom of the func_detail brush seen in the bottom-right, looking at the top-left.
There were no compile errors or leaks. The rest of the map/skybox is fine, its only these 2 spots.
Any ideas?
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