So we just played this, and here's what I got from the test:
2-2, the point itself works, with the lack of sentry wall now...But the building before it, I think should be the same as it was before you changed it. It was just REALLY hard to get a teleporter and set up at ALL in that building for some reason.
2-1 was a really fast point, but we've had good rounds on it before. I think it might have just been the players?
1-1 was insanely fast, and I don't know why.
1-2 was great =D
I still think 3-1 needs to have less sentry spots? I don't know how you would do it, but right now with all the turns and corners it just becomes sentry heaven. Honestly no idea how you'd prevent this, but maybe have less ideal sentry spots? I think everyone has just become accustomed to SGing up the place that it's just FUBAR :/
Sad we didn't get to play 3-2 though.
All the detailing looks pretty!